Hunter Ridley, Male Human [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His hair is long and golden with streaks of brown, and is pulled back with small blue clips. His beard is brown, braided, and well cared for. His brown eyes are passionate and lively.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He invites people to come help in his community garden.
History: From birth he was tutored by a cruel and relentless mentor. In his 18th year, his parents were killed by a brigands raid, leaving Hunter alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by brigands. Hunter was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: Wants a kiss; and he wants revenge against brigands
Ideals: Philantrophist. Flaws: Ugly. Bonds: Mentor, Enemies, Has a crush. Occupation: Baker
Voice: Breathy voice
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1700 sp.
Shane Carlton, Male Human [Permalink]
Personal [hide]
Description: This man typically wears a sleeveless long coat of deep blue leather and dull green iron scale mail. He is muscular with a powerful set of arms. He has wavy blonde hair. He has a tattooed face.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He plays an instrument quite well.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Shane was born on a far western island where he grew up under the tutelage of his father, an expert Healer. He struck the Healer job and began his own company from there.
Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge
Ideals: Artistic. Flaws: Disease. Bonds: Immigrant, Job, Enemies. Occupation: Healer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 8 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 600 gp. 1 Minor magic item.
Shane Blakely, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a custom-built plate barding that's adorned with green lining and desert motifs. His blonde hair is smooth and relatively long. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He snorts whenever he laughs or is feeling confident. He uses divination through singing.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Like his father and his sister before him, after school he went straight into learning to become a Tanner. He has achieved small success as a Tanner.
Motivation: To find somewhere to settle down; and he has a crush on the local mortician
Ideals: Gifted. Flaws: Mundane. Bonds: Job, Has a crush. Occupation: Tanner
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 12 (+1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 24000 cp. Solid gold idol (200 gp). Old masterpiece painting (400 gp).
Frederick Graeme, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress), and he perpetually has his greataxe ready. His chestnut hair is slicked back into a classic pompadour. He wears a mask on his face.
Personality: He is mildly Human supremacist, though he does not identify as such. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: His parents moved while he was still in utero so he is the first generation to be born here. After coming to the age of reason, Frederick took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the south, certain he would find work there.
Motivation: Regain custody of his son; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Racist. Bonds: Family, Immigrant. Occupation: Healer
Voice: German accent
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 17 (+3) | 15 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Deep blue spinel (1100 gp). Amethyst (100 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Everard Emsworth, Male Human [Permalink]
Personal [hide]
Description: This man dresses well, wearing blue shirts, loose pants, and blazers most of the time, and sports empty pouches on his belt. He wears his chestnut hair up. His skin is flawless and his blue eyes scan people very quickly.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Everard was born with his mother's beautiful face. His mother was a mechanic, and taught him how to fix just about anything. He now travels the world, in search of power and loot.
Motivation: He is greedy; and meet up once more with his childhood friend
Ideals: Persistence. Flaws: Disease. Bonds: Attractive, Rich, Adventurer. Occupation: Seamstress
Voice: Nasally tone
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 16 (+3) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Celestial, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 100 gp.
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