Diggory Haley, Male Human [Permalink]
Personal [hide]
Description: An older man who is dressed in earthy colors with a grey and green handkerchief worn on his right side, he is not a threatening figure. His golden hair is heavily combed to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Confrontational and typically high on some drug or another. He works hard and plays hard.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He got away from his former life and has fallen to alcoholism.
Motivation: He has money and likes to spend it; and sabotage a competitor
Ideals: Artistic. Flaws: Addict, Hedonist. Bonds: Rich, Job. Occupation: Junk Dealer
Voice: Soft and melodious
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 11 (+0) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 1 Banded mail. 1 Masterwork Light steel shield.
Theodoric Hailey, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His moppish red hair is in a traditional bowl cut. His otherwise smooth face is marked with small tiny scars.
Personality: He dislikes all the random violence that takes place in the north. He cannot resist a sob story and will often dote over anyone who has one.
History: His mother raised him in a mountain cabin. Theodoric liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now spends his time doing works of charity.
Motivation: He is content.
Ideals: Pacifist, Philantrophist. Bonds: Attractive, Poor, Nature. Occupation: Fortune-teller
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 31 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 10 (+0) | 17 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Terran, Draconic
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +2
Possessions: 5000 sp. Carnelian (40 gp). Peridot (40 gp). Fire opal (400 gp).
Alexandre Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His skin is fair and his fingers are delicate and long. He has wavy golden hair. His violet eyes have a joyful gleam in them most of the time.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has had some formal music training, and achieved minor success. He inherited the family business which he has now maintained for 14 years.
Motivation: Expand his business; and doesn't want to be a architect and was forced into it by his family
Ideals: Artistic. Flaws: Sensitive, Disease. Bonds: Rich, Family, Job. Occupation: Architect
Voice: Gruff and masculine
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 20 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 7 (-2) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc, Gnome, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +6
Possessions: 200 gp. Bloodstone (30 gp). Alexandrite (200 gp). Freshwater pearl (4 gp). Bloodstone (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Drogo Digby, Male Human [Permalink]
Personal [hide]
Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and sports empty pouches on his belt. His white hair is cut jaggedly and amateurishly. His hazel eyes peer out from beneath his small tan hat.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Wants to open a new tavern; and obtaining odd cultural human artifacts is his passion
Ideals: Gifted. Flaws: Terse, Ugly. Bonds: Adventurer, Job. Occupation: Apothecary
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 54 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 12 (+1) | 17 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Abyssal, Elven, Gnome
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
Kyle Astley, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears tattered old clothes. His chestnut hair and beard is wavy and long. He tend to wears goggles to shield his eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His father raised him in a mountain cabin. He went to a religious school and was inspired by the priests there in charitable deeds. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His religion dominates his actions.
Flaws: Ugly, Selfish. Bonds: Slave, Nature, Religious. Occupation: Servant
Voice: Smooth and feminine
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 400 gp.
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