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Advanced [show]


Theodoric Kent, Male Human [Permalink]

Personal [hide]

Description: He wears brown painted combat armor at almost all times. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.

Personality: He is a Spice Merchant first and foremost. He believes firmly that knowledge should be universal. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in a small village he learned the ways of the warrior from his mother. When Theodoric reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He tends to his Spice Merchant job now, and dutifully fulfills any obligations he has.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Joker, Fighting. Bonds: Job, Military. Occupation: Spice Merchant

Voice: Hissing voice

Attributes [hide]

Theodoric Kent, Male Human Cleric 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)10 (+0) 9 (-1)11 (+0)
Skills Insight +1, Intimidation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2700 sp.


Social Check DCs


Lance Stanton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman and is in decent physical shape. He is bald on top and has large blonde tufts of hair around his ears. His amber eyes have a joyful gleam in them most of the time.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He got into the Ruler business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ruler work with an outfit from a few towns over. Ruler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Ruler.

Motivation: To be a Courier again.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Guardian, Job. Occupation: Ruler

Voice: Soft and mumbly

Attributes [hide]

Lance Stanton, Male Human Paladin 7
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 28 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)12 (+1) 14 (+2)14 (+2)
Skills Animal Handling +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 500 gp. Bloodstone (50 gp). Pink pearl (100 gp). Lapis lazuli (14 gp).


Social Check DCs


Don Clayden, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He likes to wear ponchos typically of a light black in addition to tight pants. His long white hair reaches down to his waist. His eyes are violet and beady.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He got into the Jeweler business at a young age. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He tends to his Jeweler job now, and dutifully fulfills any obligations he has.

Motivation: An old rival family wants him found; and further expansion of business

Ideals: Gifted. Flaws: Ugly, Greedy. Bonds: Enemies, Job, Family. Occupation: Jeweler

Voice: Russian accent

Attributes [hide]

Don Clayden, Male Human Rogue 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)11 (+0) 11 (+0)8 (-1)
Skills Nature +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gerard Berkeley, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a wide-brimmed hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has always had a great fascination with Human culture. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in a small village he learned the ways of the warrior from his father. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to human people

Ideals: Fighting. Flaws: Insane, Racist, Impulsive. Bonds: Poor. Occupation: Hunter

Voice: Sleepy voice

Attributes [hide]

Gerard Berkeley, Male Human Druid 7
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 33 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)12 (+1) 13 (+1)13 (+1)
Skills Intimidation +4, Medicine +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 1200 gp. Coral (100 gp). Zircon (20 gp).


Social Check DCs


Gomory Stansfield, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Beneath his clothing is a huge mess of scar tissue. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He has several tiny amber earrings on each ear.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not believe in violence as a means to an end. He is a dedicated Shoemaker but believes his peers are too gung-ho.

History: He was raised in a white middle class family as the only child. He went to a religious school and was inspired by the priests there in charitable deeds. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is greedy.

Ideals: Joker, Pacifist. Flaws: Mundane. Bonds: Slave, Rich, Religious. Occupation: Shoemaker

Voice: Soothing and warm

Attributes [hide]

Gomory Stansfield, Male Human Commoner 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 13 (+1)15 (+2) 14 (+2)13 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Giant, Abyssal
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 60 pp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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