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Advanced [show]


Hunter Wakefield, Male Human [Permalink]

Personal [hide]

Description: This man wears a fine chain shirt which he covers with black colored cloaks and clothing. He is muscular with a powerful set of arms. His hair is always cut to a buzz. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a pair of adventurers, Hunter grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Fighting, Justice. Bonds: Attractive, Enemies, Adventurer. Occupation: Barkeep

Voice: Speaks fast with a slight lisp

Attributes [hide]

Hunter Wakefield, Male Human Ranger 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)10 (+0) 12 (+1)7 (-2)
Skills Medicine +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 700 gp.


Social Check DCs


Hunter Breeden, Male Human [Permalink]

Personal [hide]

Description: An older man who wears skinny pants and wears a blue and red robe with the hood down, he is not a threatening figure. His white hair is drawn into a tight pony tail with a cross scrunchie. His face is scarred and worn.

Personality: He is extraordinarily eccentric. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He served in the navy to pay for his family's outstanding loans. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is wracked by social anxiety.

Ideals: Logical. Flaws: Ugly, Insane, Fearful. Bonds: Military. Occupation: Unemployed

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Hunter Breeden, Male Human Barbarian 7
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 71 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 15 (+2)7 (-2) 11 (+0)11 (+0)
Skills History +1, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1

Possessions: 1100 gp. Hematite (5 gp).


Social Check DCs


Arnold Hornsby, Male Human [Permalink]

Personal [hide]

Description: He wears a white vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his white boots flare out at the collars. He keeps his blonde hair in a flapper bob. He has a tattooed face.

Personality: He is witty, but his monotone delivery comes off as unnerving He takes great joy in being the best Slave Trader in town.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now mingles about in high society.

Motivation: An old rival family wants him found; and marry his sister to traveling adventurers

Ideals: Joker. Bonds: Job, Rich, Mentor, Family. Occupation: Slave Trader

Voice: German accent

Attributes [hide]

Arnold Hornsby, Male Human Adept 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)13 (+1) 15 (+2)9 (-1)
Skills Athletics +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: Just what you see.


Social Check DCs


John Snowdon, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and is pretty ugly. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and money/treasure

Ideals: Philantrophist, Optimist. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Roofer

Voice: Sensual and smooth

Attributes [hide]

John Snowdon, Male Human Barbarian 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)15 (+2) 13 (+1)15 (+2)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 11
Languages Common, Gnoll, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Lance Graeme, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'1" and dresses like a well dressed Ploughman does. His moppish black hair is in a traditional bowl cut. His otherwise smooth face is marked with small tiny scars.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is obsessed with his god.

History: He got into the Ploughman business at a young age. His mother was a soldier and died while he was still young. Lance was left his mother's suit of armor and trained in its use and care. He inherited the family business which he has now maintained for 5 years.

Motivation: His religion dominates his actions; and wants to open a new tavern

Ideals: Optimist. Flaws: Disease. Bonds: Job, Religious, Military. Occupation: Ploughman

Voice: High pitched, excited

Attributes [hide]

Lance Graeme, Male Human Commoner 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 10 (+0)16 (+3) 9 (-1)9 (-1)
Skills Athletics +5, Perception +2
Senses Passive Perception 12
Languages Common, Giant, Orc, Goblin
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 2000 sp.


Social Check DCs

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