Chad Vance, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He prefers to wear white pants and tee shirts. Beneath his clothing is a huge mess of scar tissue. His white hair is lengthy. His eyes are violet and catlike.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He also hits on women, regardless of circumstances.
History: He was always a brilliant, if unscrupulous mind. In his 18th year, his parents were killed by a drow raid, leaving Chad alone in the world. After a stint in an orphanage, he was adopted. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: To settle down with his crush; and wants a kiss
Ideals: Logical. Flaws: Insane. Bonds: Slave, Enemies, Has a crush. Occupation: Bookbinder
Voice: Draws out vowels
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 16000 cp.
Lewis Gresham, Male Human [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants, and carries crossbows. He wears his black hair down. His gray eyes are passionate and lively.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: A powerful necromancer made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To end his boredom; and he is content
Ideals: Fighting. Flaws: Disease, Antagonistic, Mundane. Bonds: Attractive, Mentor. Occupation: Beggar
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 10 (+0) | 14 (+2) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Celestial, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp. Silver pearl (120 gp). Golden yellow topaz (900 gp). Freshwater pearl (10 gp).
Anthony Tickle, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears light armors faded through time and improper care. His hair is silver and curly. His eyes are brown and beady.
Personality: He will rave to anyone who will listen. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: When he was but 5 years old his parents immigrated from the south. Anthony was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Crown-heir. He left for the south, certain he would find work there.
Motivation: He is wracked by social anxiety; and further expansion of business
Flaws: Ugly, Insane, Fearful. Bonds: Immigrant. Occupation: Crown-heir
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 47 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Adelard Rayden, Male Human [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a slight overbite and is overall scrawny. He wears a broad hat to cover his moderate length auburn hair. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He also hits on women, regardless of circumstances.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: To settle down with his crush; and he would like to get married and retire
Bonds: Poor, Attractive, Has a crush, Religious, Enemies. Occupation: Apothecary
Voice: Strong lisp
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 21 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 300 gp.
Solomon Easton, Male Human [Permalink]
Personal [hide]
Description: He wears a green shirt with thin blue vertical stripes and grey pants. His hair is cut close to his head. His half smiles and gray eyes are beguiling and draw you in.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: The child of a Unemployed, who enjoyed hunting, Solomon was taken on many hunting expeditions. He was an apprentice working in his mother's forge. He now owns his own business.
Motivation: He's repulsed by the PC.
Flaws: Antagonistic. Bonds: Attractive, Job, Nature. Occupation: Animal Trainer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 17 (+3) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Celestial, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: Sard (20 gp).
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