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Advanced [show]


Tim Landon, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a cross on it. His white hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is an amazing painter.

History: He served in the navy to pay for his family's outstanding loans. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk.

Ideals: Gifted. Flaws: Depressed. Bonds: Military, Adventurer. Occupation: Spice Merchant

Voice: High pitched, excited

Attributes [hide]

Tim Landon, Male Human Fighter 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)16 (+3) 8 (-1)10 (+0)
Skills Athletics +2, History +5
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +5

Possessions: 400 gp. 1 Superior lock. 1 Climber’s kit. 1 Small steel mirror. 1 Simple lock.


Social Check DCs


Hunter Asheton, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear tan tank tops with black pants, and sports empty pouches on his belt. His brown hair is singed and shortened. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Hunter was born the youngest of three triplets. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now spends his time doing works of charity.

Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well

Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Family, Nature. Occupation: Sailor

Voice: Mousy voice

Attributes [hide]

Hunter Asheton, Male Human Bard 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 36 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)17 (+3) 9 (-1)9 (-1)
Skills Acrobatics +6, Intimidation +2
Senses Passive Perception 9
Languages Common, Orc, Goblin, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 40000 cp. 1 Masterwork studded leather. 1 Masterwork Heavy steel shield.


Social Check DCs


Shane Bradshaw, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. With bright silver hair and a scraggly beard. His hazel eyes peer out from beneath his broad tan hat.

Personality: He is overprotective of those who hire his services. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He found a children's book about a Human Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark

Flaws: Impulsive, Antagonistic. Bonds: Adventurer, Guardian. Occupation: Sculptor

Voice: Strong lisp

Attributes [hide]

Shane Bradshaw, Male Human Monk 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 57 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)12 (+1) 12 (+1)15 (+2)
Skills Nature +4, Perception +4
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 700 gp.


Social Check DCs


Alex Oakes, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He wears his brown hair up in a very large beehive style do. His eyes, though not visible through his cowl, are amber.

Personality: Confrontational and typically high on some drug or another. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a Stylist, his father struggled to pay the bills. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south; and he has passion for adventuring and risk

Ideals: Joker, Entrepeneur. Flaws: Ugly, Addict. Bonds: Poor, Nature. Occupation: Butcher

Voice: Hollow voice

Attributes [hide]

Alex Oakes, Male Human Rogue 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)12 (+1) 13 (+1)11 (+0)
Skills History +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 3000 sp.


Social Check DCs


William Hastings, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is well dressed, constantly wearing a grey suit, brown shirt, and blue tie. His chestnut hair is cut short with large spiked bangs in the front. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, William is combative with any and all who dare try his patience in the slightest.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To end his boredom; and he is content

Ideals: Philantrophist, Justice. Flaws: Ugly, Mundane. Bonds: Nature. Occupation: Blacksmith

Voice: Spits words with contempt

Attributes [hide]

William Hastings, Male Human Wizard 7
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 13 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 8 (-1)4 (-3) 16 (+3)11 (+0)
Skills Insight +6, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1200 gp. Coral (70 gp). Blue quartz (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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