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NPC Generator

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Advanced [show]


Trym Coombs, Male Human [Permalink]

Personal [hide]

Description: This man wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He is muscular with a powerful set of arms. His silver hair is braided into rings. His thin eyebrows rest above his beady amber eyes.

Personality: Eccentric and domineering, Trym will drive conversation. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born on a small isolated farm. His necromantic abilities were realized during a raid on his village. He has been saving his money to try and buy his brother's freedom.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his daughter

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Family, Nature. Occupation: Butcher

Voice: Aggressive tone

Attributes [hide]

Trym Coombs, Male Human Expert 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 39 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)15 (+2) 15 (+2)13 (+1)
Skills History +5, Stealth +4
Senses Passive Perception 12
Languages Common, Giant, Gnome
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Tewksbury, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is dressed in an above average manner. His chestnut hair is cut short. He wears large thick round spectacles.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He got into the Bowyer business at a young age. His mother was a soldier and died while he was still young. Gerard was left his mother's suit of armor and trained in its use and care. He has set out to sabotage the competition.

Motivation: Further expansion of business.

Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer, Military. Occupation: Bowyer

Voice: Loud with bravado

Attributes [hide]

Gerard Tewksbury, Male Human Adept 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)14 (+2) 14 (+2)11 (+0)
Skills Arcana +4, Deception +2
Senses Passive Perception 12
Languages Common, Celestial, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 7000 cp.


Social Check DCs


Nicholas Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear grey pants and tee shirts. He has wavy brown hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: The child of a Body Guard, who enjoyed hunting, Nicholas was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He now spends his time doing works of charity.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is terrified, and will act out of fear

Ideals: Philantrophist. Flaws: Fearful. Bonds: Attractive, Nature, Enemies. Occupation: Bounty Hunter

Voice: Low and grunting

Attributes [hide]

Nicholas Cumberbatch, Male Human Paladin 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)13 (+1) 13 (+1)13 (+1)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp.


Social Check DCs


Hugh Ramsey, Male Human [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. He wears his white hair up. His blue eyes dart from person to person to random spaces in the air.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He feeds upon the attention of others.

History: Hugh was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and to settle down with his crush

Ideals: Gifted, Fighting. Bonds: Attractive, Job, Has a crush. Occupation: Beggar

Voice: Sensual and smooth

Attributes [hide]

Hugh Ramsey, Male Human Ranger 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)14 (+2) 7 (-2)11 (+0)
Skills Intimidation +2, Medicine +0
Senses Passive Perception 8
Languages Common, Abyssal, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1600 sp.


Social Check DCs


Tim Windsor, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and has a large tan mantle and cape that has been intricately interwoven into his black robe. His long black hair is drawn into a two foot long braid. He has violet eyes and a tan hat with a black feather.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Tim is combative with any and all who dare try his patience in the slightest.

History: Born in a small village he learned the ways of the warrior from his father. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Tim and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Athletic, Justice, Fighting. Flaws: Antagonistic. Bonds: Attractive. Occupation: Interpreter

Voice: Prounounces S like Z

Attributes [hide]

Tim Windsor, Male Human Monk 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)12 (+1) 15 (+2)14 (+2)
Skills Arcana +4, Intimidation +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 800 gp.


Social Check DCs

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