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NPC Generator

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Advanced [show]


Charles Bentley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tight fitting clothing which further accentuates his frame. His auburn hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Charles lived on a farm with his mother, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. In the meantime he has taken over work as a Butcher and occasionally as a mercenary.

Motivation: He wants to get laid; and regain custody of his son

Bonds: Attractive, Family, Job, Adventurer, Has a crush. Occupation: Butcher

Voice: Uses lots of figures of speech

Attributes [hide]

Charles Bentley, Male Human Fighter 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 16 (+3)14 (+2) 14 (+2)15 (+2)
Skills Medicine +4, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: Just what you see.


Social Check DCs


Patrick Hadley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His red hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.

Personality: He speaks before he thinks and is too direct. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His parents moved while he was still in utero so he is the first generation to be born here. Brilliant and gifted he never wanted to apply himself. Some 7 years later his spouse died after the birth of his son. Heartbroken, Patrick never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He wants to meet his childhood hero; and to prove his worth to the world

Ideals: Gifted. Flaws: Impulsive. Bonds: Immigrant, In love, Adventurer. Occupation: Fisher

Voice: Eastern European accent

Attributes [hide]

Patrick Hadley, Male Human Barbarian 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 26 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)14 (+2) 12 (+1)16 (+3)
Skills Insight +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Auran, Elven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp.


Social Check DCs


Norman Kelsey, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is renowned for his bright blue suits and hats. His hair is always cut to a buzz. He wears crescent spectacles with a black brim.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Norman was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From there he went from mercenary job to mercenary job. In the meantime he has taken over work as a Roofer and occasionally as a mercenary.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and find a way to reverse the transformation of his sister

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Family, Adventurer, Job. Occupation: Roofer

Voice: Slurs words

Attributes [hide]

Norman Kelsey, Male Human Adept 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)14 (+2) 8 (-1)11 (+0)
Skills Deception +2, Medicine +1
Senses Passive Perception 9
Languages Common, Elven, Auran
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Silk rope.


Social Check DCs


Gilbert Richie, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with white colored cloaks and clothing. He is portly but not overly obese. His chestnut hair is cut short with large spiked bangs in the front. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Carpenter arts, while his mother instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carpenter. He tends to his Carpenter job now, and dutifully fulfills any obligations he has.

Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg

Flaws: Antagonistic, Forgetful. Bonds: Attractive, Rich, Job. Occupation: Carpenter

Voice: Ums and uhs a lot

Attributes [hide]

Gilbert Richie, Male Human Bard 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)9 (-1) 16 (+3)13 (+1)
Skills History +2, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp. Deep blue spinel (700 gp). Alexandrite (700 gp). Tiger eye turquoise (15 gp). Fire opal (1500 gp).


Social Check DCs


Balimaar Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tight fitting clothing which further accentuates his frame. His hair is white and curly. His hazel eyes dart from person to person.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He believes the world needs to unite to get rid of illithids once and for all.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. At a young age his mother died while driving off some illithids. His father being the stubborn sort decided to stay and helped train him in crossbow use. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He has money and likes to spend it.

Ideals: Athletic, Fighting. Flaws: Disease. Bonds: Attractive, Enemies, Rich. Occupation: Stylist

Voice: Thin and wheezing

Attributes [hide]

Balimaar Kelsey, Male Human Aristocrat 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)13 (+1) 11 (+0)17 (+3)
Skills Arcana +3, Survival +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 200 gp.


Social Check DCs

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