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Advanced [show]


Theobald Kirby, Male Human [Permalink]

Personal [hide]

Description: He typically wears green cloth garments or leather armor. He has a slight overbite and is overall scrawny. His red hair is lengthy. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Theobald hails from a village terrorized by brigands. In his 13th year, his parents were killed by a brigands raid, leaving Theobald alone in the world. After a stint in an orphanage, he was adopted. Due to his spouse's obsession with being a Sculptor they were divorced and he won custody of their son. He worked as a Interpreter, and he later adopted a second son.

Motivation: A need for knowledge about a nearby landmark; and find a way to reverse the transformation of his brother

Flaws: Insomniac, Shy. Bonds: Enemies, Family, Adventurer. Occupation: Interpreter

Voice: Soft and mumbly

Attributes [hide]

Theobald Kirby, Male Human Commoner 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)15 (+2) 5 (-3)7 (-2)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 7
Languages Common, Draconic, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Lapis lazuli (10 gp). 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Peter Marlowe, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses well, typically a more casual-formal manner. He wears his hair in dreadlocks. His blue eyes are slightly larger than normal.

Personality: He is mildly Human supremacist, though he does not identify as such. He always tries to repair and not replace. It was this mentality that drove him into the Mortician business.

History: The child of a Roofer, who enjoyed hunting, Peter was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Peter took refuge in the ruined castle and found the beat up whip and armor he uses now. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: A strong sense of loyalty to Human people.

Ideals: Athletic, Persistence. Flaws: Racist. Bonds: Attractive, Nature. Occupation: Mortician

Voice: Soothing and warm

Attributes [hide]

Peter Marlowe, Male Human Expert 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)7 (-2) 8 (-1)13 (+1)
Skills Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Heward Blackwood, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His silver hair is cut short. This brown eyed southerner is not easily forgotten.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a great chef.

History: He was born in the south. His first spouse was a Shipwright, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: An old rival family wants him found.

Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Family. Occupation: Blacksmith

Voice: Soothing and warm

Attributes [hide]

Heward Blackwood, Male Human Warlock 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)13 (+1) 14 (+2)12 (+1)
Skills Performance +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 20 pp. Iolite (60 gp). Deep green spinel (150 gp). Banded agate (5 gp). Silver pearl (150 gp). 1 Minor magic item.


Social Check DCs


Norman Harley, Male Human [Permalink]

Personal [hide]

Description: This western man wears a faded coat and loose pants complete with feathered hat. His clothes are grease stained in places. He wears his black hair up in a very large beehive style do. His amber eyes have a joyful gleam in them most of the time.

Personality: He has always had a great fascination with Human culture. He is skeptical of what others tell him and is slow to trust.

History: His parents moved while he was still in utero so he is the first generation to be born here. There was a wharf not far from home where he often wandered off to fish. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Human compassion; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Racist, Shy. Bonds: Poor, Immigrant, Nature. Occupation: Body Guard

Voice: Smoker's lung

Attributes [hide]

Norman Harley, Male Human Barbarian 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)11 (+0) 16 (+3)13 (+1)
Skills Acrobatics +3, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 400 gp. Jet (80 gp). Chrysoberyl (80 gp).


Social Check DCs


Hunter Barney, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He wears a deerstalker hat to cover his moderate length brown hair. His eyes are gray and catlike.

Personality: He is calm most of the time but flees social interaction. He is lazy and tries to find solutions quickly.

History: He is a Maurezhi in disguise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk.

Flaws: Shy, Lazy. Bonds: Attractive, Adventurer, Mentor. Occupation: Bookbinder

Voice: Rhymes sentences (sorry)

Attributes [hide]

Hunter Barney, Male Human Aristocrat 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)18 (+4) 11 (+0)15 (+2)
Skills Medicine +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven, Giant, Goblin, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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