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NPC Generator

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Advanced [show]


Adam Conway, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears a worn and beaten armor. He has a hunchback. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Adam is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He misses his home and complains about the freezing weather, even in summer.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He moved out north to avoid the crime he committed. He moves from town to town, unable to find a place to settle.

Motivation: He is currently in port desperately looking for someone to get him out; and to get a good night's sleep

Ideals: Extrovert. Flaws: Ugly, Insomniac. Bonds: Immigrant, Slave. Occupation: Gardener

Voice: Smooth and feminine

Attributes [hide]

Adam Conway, Male Human Cleric 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 12 (+1)10 (+0) 18 (+4)12 (+1)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: 2000 cp.


Social Check DCs


Drogo Morley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He wears skinny pants and wears a green and brown robe with the hood down, and his gloved hand is found clutching a ceremonial dagger. His hair, while still mostly red, has prominent grey streaks. His fierce violet eyes like to dwell on things.

Personality: Abrasive and pushy, he has a hard time making friends. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Drogo is combative with any and all who dare try his patience in the slightest.

History: Born in a small village he learned the ways of the warrior from his mother. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A deep hatred of goblins; and he wants revenge against goblins

Ideals: Justice, Fighting. Flaws: Antagonistic. Bonds: Family, Enemies. Occupation: Actor

Voice: Sensual and smooth

Attributes [hide]

Drogo Morley, Male Human Fighter 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 18 (+4)11 (+0) 11 (+0)15 (+2)
Skills Persuasion +5, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1

Possessions: 10 pp.


Social Check DCs


Diggory Milton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a simple black robe with tan stripes complete with hood. His red hair is thinning but still full. His fierce brown eyes like to dwell on things.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A freak accident while working with his Beggar father left him crippled. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a painter and was forced into it by his family

Ideals: Persistence. Flaws: Disease. Bonds: Adventurer, Slave, Family. Occupation: Painter

Voice: Speaks with back of mouth

Attributes [hide]

Diggory Milton, Male Human Barbarian 9
Medium (5'8") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 95 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)16 (+3) 15 (+2)10 (+0)
Skills Perception +5, Religion +6
Senses Passive Perception 16
Languages Common, Ignan, Druidic, Aquan
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 2000 gp. Tiger eye turquoise (16 gp). Blue quartz (16 gp). Pink pearl (130 gp). Golden yellow topaz (200 gp). Deep green spinel (130 gp). Violet garnet (200 gp). Violet garnet (200 gp). Alexandrite (200 gp).


Social Check DCs


Lewis Stanley, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft blue waves gently in the breeze. His hair is auburn, silky, and of moderate length. His eyes are a pleasant violet.

Personality: He is calm most of the time but flees social interaction. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He dropped out of school before completing his studies. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Logical. Flaws: Shy, Addict. Bonds: Rich, Attractive. Occupation: Doctor

Voice: French accent

Attributes [hide]

Lewis Stanley, Male Human Sorcerer 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)14 (+2) 12 (+1)10 (+0)
Skills Animal Handling +3, Performance +2
Senses Passive Perception 11
Languages Common, Celestial, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 100 gp. Red spinel (130 gp). Citrine (70 gp). Deep blue spinel (400 gp).


Social Check DCs


Gilbert Byron, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He wears many layers of old clothing at all times. His silver hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born to loving parents in a slum to the south. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found; and doesn't want to be a servant and was forced into it by his family

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor, Enemies, Family. Occupation: Servant

Voice: Mumbles to self between sentences

Attributes [hide]

Gilbert Byron, Male Human Sorcerer 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points -3 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 4 (-3)11 (+0) 17 (+3)14 (+2)
Skills Insight +6, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 800 gp.


Social Check DCs

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