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Advanced [show]


Roland Barlow, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is typically in his Shipwright uniform. With bright chestnut hair and a scraggly beard. His eyes are green and beady.

Personality: Roland speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is lazy, self-centered, vain, and jealous.

History: He was born into a rich family. His father was very strict, and drilled into him lessons on being the perfect gentleman. He inherited the family business which he has now maintained for 2 years.

Motivation: To be a Dyer again; and he has money and likes to spend it

Ideals: Impeccable. Flaws: Ugly, Selfish. Bonds: Job, Rich. Occupation: Shipwright

Voice: Mousy voice

Attributes [hide]

Roland Barlow, Male Human Aristocrat 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)11 (+0) 14 (+2)12 (+1)
Skills Animal Handling +4, Arcana +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Citrine (60 gp). Aquamarine (500 gp). 1 Masterwork Light wooden shield. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Hubert Home, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses like a well dressed Merchant does. His auburn hair is greasy and uncared for. His eyes are a pleasant gray.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is harsh and unforgiving.

History: He is a Yochlol in disguise. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He now owns his own business.

Motivation: He's looking for his big break; and expand his business

Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer, Debt. Occupation: Merchant

Voice: Rolls R's

Attributes [hide]

Hubert Home, Male Human Paladin 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)18 (+4) 10 (+0)11 (+0)
Skills Investigation +7, Religion +7
Senses Passive Perception 10
Languages Common, Infernal, Elven, Gnoll, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp.


Social Check DCs


Everard Gentry, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a long, black cloak. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His thin eyebrows rest above his beady blue eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Sold as a small child to a slaver, Everard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. After a long history of fighting, Everard and his spouse have recently divorced.

Motivation: Wants to raise his children well; and revenge

Flaws: Ugly, Shy, Antagonistic. Bonds: Enemies, Mentor, Family. Occupation: Crown-heir

Voice: Soothing and warm

Attributes [hide]

Everard Gentry, Male Human Barbarian 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)14 (+2) 11 (+0)5 (-3)
Skills Sleight of Hand +2, Survival +2
Senses Passive Perception 10
Languages Common, Ignan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ralf Alby, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a faded coat and loose pants complete with broad hat. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Shy, Impulsive, Antagonistic. Occupation: Bowyer

Voice: Cold and demanding tone

Attributes [hide]

Ralf Alby, Male Human Expert 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 15 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 6 (-2)12 (+1) 13 (+1)10 (+0)
Skills Athletics +2, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +3

Possessions: 500 gp. White opal (800 gp).


Social Check DCs


Anselm Rodney, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'6". He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and his gloved hand is found clutching a scimitar. He wears a feathered hat to cover his moderate length silver hair. His eyes are a pleasant amber.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was a soldier and died while he was still young. Anselm was left his father's suit of armor and trained in its use and care. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and money/treasure

Ideals: Entrepeneur, Optimist. Bonds: Nature, Rich, Military. Occupation: Unemployed

Voice: Slurs words

Attributes [hide]

Anselm Rodney, Male Human Bard 9
Medium (5'6") Human, Chaotic Good (CR 9)
Armor Class 10
Hit Points 43 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)12 (+1) 13 (+1)13 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 1800 gp. Blue quartz (14 gp). Violet garnet (1200 gp). Brown-green garnet (50 gp).


Social Check DCs

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