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NPC Generator

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Advanced [show]


Patrick Hale, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries with him a set of monstrous two handed axes, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His hair is golden and curly. He has amber eyes.

Personality: He is happy with his job as a Knight. He turns his eye from what people do, preferring to live and let live. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Body Guard, but he got bored and became a Knight. He has set out to sabotage the competition.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and an old rival family wants him found

Ideals: Fighting, Artistic. Bonds: Job, Family, Immigrant. Occupation: Knight

Voice: Scratchy, weak

Attributes [hide]

Patrick Hale, Male Human Ranger 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)17 (+3) 16 (+3)16 (+3)
Skills Religion +6, Survival +6
Senses Passive Perception 13
Languages Common, Auran, Infernal, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Tiger eye turquoise (12 gp). Jade (160 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Sutton, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears skinny pants and wears a yellow and black robe with the hood down. His skin is also unnaturally pale. His hair is long and red with streaks of blonde, and is pulled back with small yellow clips. His beard is blonde, braided, and well cared for. His eyes, though not visible through his cowl, are violet.

Personality: Tim speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. In his 16th year, his parents were killed by a orcs raid, leaving Tim alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by orcs. Tim was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Religious, Enemies. Occupation: Performer

Voice: Booming voice

Attributes [hide]

Tim Sutton, Male Human Sorcerer 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)13 (+1) 16 (+3)12 (+1)
Skills Performance +3, Survival +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 100 gp.


Social Check DCs


Trey Ainsley, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. His auburn hair is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: His tongue was cut out and he uses sign language. He is lazy and tries to find solutions quickly.

History: He was born a particularly ugly child, much to the horror of his parents. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting brigands, the young Trey began to lead the lost caravan. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it.

Ideals: Entrepeneur. Flaws: Ugly, Disease, Lazy. Bonds: Enemies. Occupation: Layabout

Voice: Middle-eastern accent

Attributes [hide]

Trey Ainsley, Male Human Commoner 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 16 (+3)12 (+1) 14 (+2)8 (-1)
Skills Athletics +2, Investigation +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +3

Possessions: 2900 sp. Malachite (9 gp). Chrysoberyl (160 gp). Alexandrite (400 gp).


Social Check DCs


Arnold Clare, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair is knotted and matted. He has several tiny opal earrings on each ear.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does not trust anyone and sleeps with one eye open.

History: He is the product a well kept family trust fund and as such has never really known need. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has built up a small fortune and can afford his own way.

Motivation: To get a good night's sleep; and money/treasure

Ideals: Impeccable. Flaws: Insomniac. Bonds: Attractive, Rich. Occupation: Sellsword

Voice: Draws out vowels

Attributes [hide]

Arnold Clare, Male Human Commoner 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)12 (+1) 12 (+1)10 (+0)
Skills Deception +2, Perception +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 500 sp.


Social Check DCs


Manfred Read, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair, while still mostly silver, has prominent grey streaks. His blue eyes peer out from beneath his Stetson grey hat.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He takes great joy in being the best Jeweler in town.

History: Manfred was born the youngest of three triplets. He was an apprentice working in his father's forge. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to open a new tavern; and balancing his hectic life and new jeweler responsibilities is difficult

Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Family. Occupation: Jeweler

Voice: Cold and demanding tone

Attributes [hide]

Manfred Read, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)18 (+4) 12 (+1)11 (+0)
Skills Medicine +3, Religion +6
Senses Passive Perception 11
Languages Common, Abyssal, Orc, Celestial, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Red-brown spinel (140 gp).


Social Check DCs

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