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NPC Generator

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Advanced [show]


Hugh Denholm, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He tends to wear a large white jacket. Beneath his clothing is a huge mess of scar tissue. His white hair is thinning but still full. His eyes are likewise violet.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Hugh has worked very hard to control his curse. He left for the north, certain he would find work there.

Motivation: Wants to work out more often; and someone believes him a fraud

Ideals: Athletic. Flaws: Disease. Bonds: Slave, Enemies, Immigrant. Occupation: Shoemaker

Voice: Forgets to breathe while speaking

Attributes [hide]

Hugh Denholm, Male Human Paladin 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)11 (+0) 15 (+2)14 (+2)
Skills Arcana +2, Athletics +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1300 sp. Sard (30 gp). Chrysoberyl (60 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gerald Richie, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a robe, a symbol of the sun god around his neck, and a nunchaku on his belt. His skin is also unnaturally pale. His chestnut hair is thinning but still full. He has violet eyes and a grey hat with a white feather.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new farmer responsibilities is difficult

Ideals: Fighting. Flaws: Ugly, Sensitive. Bonds: Job, Slave. Occupation: Farmer

Voice: Whispers

Attributes [hide]

Gerald Richie, Male Human Rogue 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)12 (+1) 15 (+2)12 (+1)
Skills Acrobatics +1, Investigation +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +3

Possessions: 800 sp.


Social Check DCs


Drogo Brixton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a blue coat over a black low-cut shirt, and a broad hat upon his head. His hair is blonde and curly. His eyes are hazel and beady.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a poor family in the city he treasured whatever gifts he got. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. After a long history of fighting, Drogo and his spouse have recently divorced.

Motivation: Retire the richest man in the west; and he's repulsed by the pc

Ideals: Joker, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Fletcher

Voice: Sensual and smooth

Attributes [hide]

Drogo Brixton, Male Human Bard 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 27 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)15 (+2) 14 (+2)14 (+2)
Skills Athletics +4, Deception +4
Senses Passive Perception 12
Languages Common, Terran, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 100 gp.


Social Check DCs


Reynard Tattersall, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears suspenders and green workpants. His shirt is grey, and he wears a heavy green leather apron most of the time. His hair is short and silver. His eyes are blue and he is always smoking a pipe.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Reynard grew up listening to his mother's many stories. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Doctor.

Motivation: Sabotage a competitor; and his religion dominates his actions

Ideals: Disciplined. Bonds: Adventurer, Job, Religious. Occupation: Doctor

Voice: Low range voice

Attributes [hide]

Reynard Tattersall, Male Human Bard 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)10 (+0) 11 (+0)11 (+0)
Skills Intimidation +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Simon Westcott, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He wears suspenders and brown workpants. His shirt is green, and he wears a heavy brown leather apron most of the time. His moppish black hair is in a traditional bowl cut. His thin eyebrows rest above his beady brown eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Simon is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born at the edge of vast island. His first spouse was a Apothecary, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Regain custody of his son.

Flaws: Ugly. Bonds: Job, Adventurer, Family, Nature. Occupation: Dyer

Voice: Low range voice

Attributes [hide]

Simon Westcott, Male Human Sorcerer 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)11 (+0) 14 (+2)8 (-1)
Skills Intimidation +1, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 100 gp.


Social Check DCs

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