Kody Bradley, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears bulky yellow painted plate armor. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is styled in orderly dreadlocks. His half smiles and brown eyes are beguiling and draw you in.
Personality: Always inclined to offer people food he seems plenty friendly. He is afraid of women and trembles around them
History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken from his home at a very young age. He left for the north, certain he would find work there.
Motivation: He is currently in port desperately looking for someone to get him out; and to get a good night's sleep
Ideals: Philantrophist. Flaws: Shy. Bonds: Slave, Attractive, Immigrant. Occupation: Animal Trainer
Voice: Jamaican accent
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 7 (-2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Norman Warwick, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He tends to wear a tan poncho over his likewise colored trousers and shirt, marred by teas. His silver hair is greasy and uncared for. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Eccentric and domineering, Norman will drive conversation. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Sold as a small child to a slaver, Norman was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has set out to sabotage the competition.
Motivation: He feels threatened by others.
Ideals: Extrovert. Flaws: Ugly, Fearful. Bonds: Mentor, Religious. Occupation: Scribe
Voice: Soft and melodious
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 200 gp.
Kyle Garrick, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a violet shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He has moderate length chestnut hair. His thin eyebrows rest above his beady gray eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To prove his worth to the world; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly, Shy, Impulsive. Occupation: Roofer
Voice: Shortens vowels
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 10 (+0) | 14 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Goblin, Infernal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 18000 cp. Rose (50 gp). Silver pearl (160 gp). Azurite (9 gp).
Heward Haley, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a red shirt with thin brown vertical stripes and white pants. He has done his best to style his red hair to look like a famous performer. His amber eyes peer out from beneath his top red hat.
Personality: A skeptical and narcissistic man, Heward's first love is himself. His second love is also himself. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: Heward was born with his father's beautiful face. His first spouse was a Junk Dealer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has never given up on his dancing dream.
Motivation: Regain custody of his daughter; and wants to raise his children well
Ideals: Athletic, Impeccable, Artistic. Bonds: Family, Attractive. Occupation: Mortician
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 8 (-1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 44000 sp. 1 Masterwork studded leather.
Bertram Hale, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is dressed in an above average manner. He wears a Stetson hat to cover his moderate length silver hair. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He is calm most of the time but flees social interaction. Around other people he will do his best to conceal his emotions and appear jolly.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it.
Ideals: Athletic. Flaws: Shy, Disease. Bonds: Attractive, Rich. Occupation: Barkeep
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 7 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 2900 sp. 1 Magnifying glass. 1 Good lock. 1 Disguise kit.
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