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Advanced [show]


Ralf Chatham, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His silver hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are a pleasant hazel.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He feeds upon the attention of others.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often; and he desires power and/or immortality

Ideals: Athletic, Entrepeneur, Persistence. Bonds: Attractive, Adventurer. Occupation: Crown-heir

Voice: Soft and mumbly

Attributes [hide]

Ralf Chatham, Male Human Monk 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 31 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)13 (+1) 12 (+1)18 (+4)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Guy Ramsey, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has no hair. His ears are large.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is able to make almost anything out of random pieces of junk.

History: He is the product a well kept family trust fund and as such has never really known need. There was a wharf not far from home where he often wandered off to fish. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Nature. Occupation: Interpreter

Voice: Eastern European accent

Attributes [hide]

Guy Ramsey, Male Human Adept 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)14 (+2) 8 (-1)9 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 9
Languages Common, Gnoll, Druidic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30000 sp. Aquamarine (400 gp). Hematite (11 gp). Freshwater pearl (11 gp). Deep blue spinel (400 gp).


Social Check DCs


Shane Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a tight fitting tan shirt and pants. His hair is black and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better trade route.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer. Occupation: Bellfounder

Voice: Pronounces difficult words wrong

Attributes [hide]

Shane Birkenhead, Male Human Aristocrat 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)12 (+1) 11 (+0)15 (+2)
Skills Stealth +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 500 sp. Blue quartz (7 gp).


Social Check DCs


Shane Shirley, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing green shirts, loose pants, and blazers most of the time. He is portly but not overly obese. His hair is cut close to his head. His gray eyes are slightly larger than normal.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: To share knowledge with the world.

Ideals: Optimist, Logical, Fighting. Flaws: Mundane. Bonds: Attractive. Occupation: Miner

Voice: Booming voice

Attributes [hide]

Shane Shirley, Male Human Wizard 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)11 (+0) 11 (+0)11 (+0)
Skills Animal Handling +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1300 sp. Silver pearl (90 gp). Obsidian (5 gp).


Social Check DCs


Ernest Shelly, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a simple burlap shirt and baggy pants. He conceals his longbow with his veritable burlap sack of a shirt. He wears a small hat to cover his moderate length auburn hair. He tend to wears goggles to shield his eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a poor family in the city he treasured whatever gifts he got. Ernest abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and regain custody of his son

Ideals: Gifted, Optimist. Bonds: Poor, Adventurer, Family. Occupation: Banker

Voice: Shortens vowels

Attributes [hide]

Ernest Shelly, Male Human Aristocrat 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)14 (+2) 13 (+1)16 (+3)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Draconic, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 17000 sp. 1 Minor magic item.


Social Check DCs

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