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Advanced [show]


Kyle Blankley, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a worn and beaten armor. His whole body is exceptionally muscular. He keeps his golden hair in a flapper bob. He has green eyes and a yellow hat with a brown feather.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Kyle was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Mason hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Miner again.

Ideals: Logical. Flaws: Antagonistic. Bonds: Immigrant, Job, Poor. Occupation: Mason

Voice: Speaks like tongue is numb

Attributes [hide]

Kyle Blankley, Male Human Expert 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)9 (-1) 6 (-2)14 (+2)
Skills Investigation +1, Religion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Patrick Watson, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his long red hair kept up in a rat tail. His eyes are gray and he is always smoking a pipe.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He misses his home and complains about the freezing weather, even in summer.

History: When he was but 5 years old his parents immigrated from the south. His homeland was ravaged by war and he spent much of his life rebuilding it. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Flaws: Mundane, PTSD. Bonds: Immigrant, Family, Job. Occupation: Weaver

Voice: Uses lots of figures of speech

Attributes [hide]

Patrick Watson, Male Human Expert 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 10 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)13 (+1) 16 (+3)11 (+0)
Skills Acrobatics +3, Survival +5
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +5

Possessions: 10000 sp. Azurite (7 gp).


Social Check DCs


Arnold Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He has a very tight haircut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is happy with his job as a Mason. He turns his eye from what people do, preferring to live and let live. He invites people to come help in his community garden.

History: Arnold was raised in a hard working conservative environment. At a young age his father died while driving off some dire rats. His mother being the stubborn sort decided to stay and helped train him in longbow use. He then took over the family business and is one of the better Mason for hire.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Philantrophist, Fighting. Flaws: Fearful. Bonds: Job, Enemies. Occupation: Mason

Voice: Sighs a lot, exhausted

Attributes [hide]

Arnold Birkenhead, Male Human Druid 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)13 (+1) 12 (+1)13 (+1)
Skills Religion +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 400 gp. 2 Smokesticks. 4 Holy water. 2 Smokesticks. 1 Thunderstones.


Social Check DCs


Aldous Jacobs, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a faded coat and loose pants complete with feathered hat. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He wears an eyepatch.

Personality: He is mildly Human supremacist, though he does not identify as such. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born in the east, but his parents moved at a very young age to the west. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against brigands; and many brigands want him driven away

Ideals: Philantrophist. Flaws: Ugly, Racist. Bonds: Immigrant, Enemies. Occupation: Bellfounder

Voice: Complex vocabulary, royal

Attributes [hide]

Aldous Jacobs, Male Human Ranger 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 11 (+0)11 (+0) 13 (+1)10 (+0)
Skills Religion +2, Stealth -1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp.


Social Check DCs


Clerebold Byron, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a faded coat and loose pants complete with Stetson hat. His silver hair is thinning but still full. His eyes are a pleasant brown.

Personality: He never swears and excessively uses polite adverbs when speaking. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born the only child of a wealthy merchant. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to work out more often; and wants to have a good time and be beloved

Ideals: Athletic, Optimist, Entrepeneur. Flaws: Secretive. Bonds: Attractive. Occupation: Healer

Voice: Excited and jittery

Attributes [hide]

Clerebold Byron, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)8 (-1) 13 (+1)11 (+0)
Skills Nature +1, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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