Shane Sheldon, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a green cloak and cross-gartered red stockings. His hair is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Shane is depressed about a lot of things. He tends to be a nihilist. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born in the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he loathes his own lifestyle
Ideals: Optimist. Flaws: Depressed. Bonds: Immigrant, Rich, Debt. Occupation: Bounty Hunter
Voice: Dutch accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 13 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 16 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan, Celestial, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10 pp. 1 Masterwork studded leather. 1 Masterwork Heavy steel shield. 1 Darkwood Buckler.
Lance Fulton, Male Human [Permalink]
Personal [hide]
Description: Standing 6'5", this man wears silk and lounges about seductively. He has a golden handlebar mustache and slicked back golden hair. He has gleaming, smiling hazel eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born in the west, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He struck the Performer job and began his own company from there.
Motivation: To be a Spice Merchant again.
Ideals: Philantrophist, Logical. Bonds: Attractive, Job, Immigrant. Occupation: Performer
Voice: French accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 14 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 11 (+0) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Aquan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: Peridot (80 gp). Chalcedony (80 gp). Star ruby (1100 gp). 1 Minor magic item.
Cory Altham, Male Human [Permalink]
Personal [hide]
Description: This man wears blue leather gloves, a blue jacket, and tight pants. He has a penchant for wearing a ring with an oversized jet on his left hand. His white hair is drawn into a tight pony tail with a dagger scrunchie. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: From birth he was tutored by a cruel and relentless mentor. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: He feels threatened by others.
Ideals: Fighting. Flaws: Insane, Fearful. Bonds: Rich, Mentor. Occupation: Stableman
Voice: Speaks with a cold
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 49 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 | 0 |
Possessions: 5000 sp. Moss agate (8 gp). Rose (50 gp). 1 Minor magic item. 1 Minor magic item.
Odo Stapleton, Male Human [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents, and carries nunchakus. With bright brown hair and a scraggly beard. His fair skin shows little sign of his aristocratic breeding.
Personality: He likes to make people angry or surprised. He is lazy and tries to find solutions quickly.
History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Odo took refuge in the large cave and found the beat up nunchaku and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic, Lazy. Bonds: Attractive, Nature. Occupation: Animal Trainer
Voice: Strong lisp
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 16 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 8 (-1) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Auran, Goblin, Halfling
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A small bag of saffron. (40 gp).
Bernard Vance, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears suspenders and yellow workpants. His shirt is brown, and he wears a heavy yellow leather apron most of the time. His blonde hair is singed and shortened. His gray eyes peer out from beneath his broad yellow hat.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now spends his time doing works of charity.
Motivation: Wants to raise his children well.
Ideals: Philantrophist, Gifted, Fighting. Flaws: Ugly. Bonds: Family. Occupation: Knight
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 6 (-2) | 12 (+1) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Druidic
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 2100 sp. 1 Backpack.
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