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Advanced [show]


Anselm Hastings, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with black colored cloaks and clothing. He is portly but not overly obese. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His skin is flawless and his green eyes scan people very quickly.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Cursed with vampirism at a very young age, Anselm has worked very hard to control his curse. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content.

Ideals: Artistic. Flaws: Mundane, Disease. Bonds: Attractive, Religious. Occupation: Fletcher

Voice: Boston accent

Attributes [hide]

Anselm Hastings, Male Human Commoner 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)14 (+2) 9 (-1)16 (+3)
Skills Insight +2, Religion +5
Senses Passive Perception 9
Languages Common, Halfling, Terran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 6000 sp. Chrysoberyl (140 gp). Moss agate (16 gp). Azurite (16 gp). Amethyst (140 gp).


Social Check DCs


Gerard Snape, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears light armors faded through time and improper care. He wears a deerstalker hat to hide his balding. His amber eyes peer out from beneath his deerstalker yellow hat.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is skeptical of what others tell him and is slow to trust.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Unemployed mother left him crippled. He moves from town to town, unable to find a place to settle.

Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever

Flaws: Cynical, Shy, Disease. Bonds: Immigrant. Occupation: Stableman

Voice: Smooth and feminine

Attributes [hide]

Gerard Snape, Male Human Aristocrat 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)14 (+2) 11 (+0)14 (+2)
Skills Animal Handling +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Auran, Druidic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Bloodstone (80 gp).


Social Check DCs


Kyle Fawcett, Male Human [Permalink]

Personal [hide]

Description: He wears brown painted combat armor at almost all times. He has wavy golden hair. His otherwise smooth face is marked with small tiny scars.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He served in the navy to pay for his family's outstanding loans. In his 18th year, his parents were killed by a gnolls raid, leaving Kyle alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Kyle was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.

Flaws: Terse. Bonds: Enemies, Military. Occupation: Map Maker

Voice: Speaks in third person

Attributes [hide]

Kyle Fawcett, Male Human Monk 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)13 (+1) 12 (+1)6 (-2)
Skills Animal Handling +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 7000 sp. Black pearl (200 gp). Star rose quartz (80 gp). Rose (80 gp). Violet garnet (200 gp).


Social Check DCs


Richard Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His skin is fair and his fingers are delicate and long. He wears his golden hair up in a very large beehive style do. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. In his 13th year, his parents were killed by a drow raid, leaving Richard alone in the world. After a stint in an orphanage, he was adopted. He has never given up on his dancing dream.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Poor, Enemies. Occupation: Spy

Voice: Uses lots of figures of speech

Attributes [hide]

Richard Hadleigh, Male Human Paladin 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 9 (-1)12 (+1) 13 (+1)9 (-1)
Skills Medicine +3, Religion +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


John Bentley, Male Human [Permalink]

Personal [hide]

Description: He wears a black shirt with thin green vertical stripes and tan pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His brown hair is cut jaggedly and amateurishly. He wears large thick round spectacles.

Personality: His tongue was cut out and he uses sign language. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: John was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Brilliant and gifted he never wanted to apply himself. He inherited the family business which he has now maintained for 2 years.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Disease. Bonds: Poor, Job, Enemies. Occupation: Shepherd

Voice: Prounounces S like Z

Attributes [hide]

John Bentley, Male Human Ranger 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 39 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)9 (-1) 6 (-2)17 (+3)
Skills Athletics +2, Religion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 47000 sp. 1 Minor magic item.


Social Check DCs

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