William Radcliffe, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He wears dark leathers with embroidery, and his gloved hand is found clutching a rapier. His hair is golden and very short. He has several tiny aquamarine earrings on each ear.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He invites people to come help in his community garden.
History: He got into the Sellsword business at a young age. His mother was a mechanic, and taught him how to fix just about anything. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Expand his business; and to be a carter again
Ideals: Philantrophist, Persistence. Bonds: Rich, Job, Guardian. Occupation: Sellsword
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 76 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 16 (+3) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Auran, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 |
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.
Robert Copeland, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is well dressed, constantly wearing a tan suit, green shirt, and blue tie. He wears his brown hair down. He wears round tiny glasses practically rammed into his face.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. A true patriot, Robert would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: The child of eastern immigrants he idolized his mother. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: A need for knowledge about a nearby landmark; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Antagonistic. Bonds: Military, Immigrant, Adventurer. Occupation: Miner
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 13 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 11 (+0) | 10 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 600 gp.
Bertram Budd, Male Human [Permalink]
Personal [hide]
Description: Standing 5'4", this man is generally shirtless and showing off his tattooed chest. His small hat is riddled with cuts and holes. His otherwise smooth face is marked with small tiny scars.
Personality: He never swears and excessively uses polite adverbs when speaking. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Bertram was born on a far northern island where he grew up under the tutelage of his father, an expert Shoemaker. Since then, he has sought to make the best of life.
Motivation: Wants to open a new tavern; and balancing his hectic life and new shoemaker responsibilities is difficult
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Shoemaker
Voice: Smoker's lung
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Norman Yeardley, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His white hair is unkempt and raggedy. His eyes are green and he is always smoking a pipe.
Personality: He is irascible and easily irritated. He does not believe in violence as a means to an end. He is a dedicated Servant but believes his peers are too gung-ho.
History: Born to a Marshal, his mother struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the east; and money/treasure
Ideals: Entrepeneur, Pacifist. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Servant
Voice: Timid voice
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 16 (+3) | 18 (+4) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Gnoll, Undercommon, Druidic, Aquan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1 Masterwork Heavy wooden shield.
Anselm Winthrop, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is wearing a long, black, dusty cloak. He has a very tight haircut. He wears large thick round spectacles.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: Born in a small village he learned the ways of the warrior from his father. His father was a soldier and died while he was still young. Anselm was left his father's suit of armor and trained in its use and care. He left for the west, certain he would find work there.
Motivation: Regain custody of his son; and his relatives are trying to arrange a marriage
Ideals: Passionate, Fighting. Bonds: Attractive, Immigrant, Military, Family. Occupation: Herbalist
Voice: Boston accent
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 12 (+1) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Druidic, Halfling, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1300 sp. Large well-done wool tapestry (100 gp). Silver comb with moonstones (500 gp). Silver comb with moonstones (500 gp).
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