Balimaar Kirby, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a tight fitting tan shirt and pants. He has moderate length chestnut hair. He has a dull look in his amber eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He enjoys reading and quiet.
History: Born in the west to a Engraver, Balimaar learned a great deal about his father's area of expertise. There was a wharf not far from home where he often wandered off to fish. He then took over the family business and is one of the better Engraver for hire.
Motivation: He is greedy; and wants to open a new tavern
Ideals: Logical. Flaws: Shy. Bonds: Job, Nature, Rich. Occupation: Engraver
Voice: Speaks with a cold
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 13 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 8 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 gp. 1 Superior lock. 1 Bullseye lantern. 1 Average lock.
Robert Winthrop, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair is braided into rings. His blue eyes peer out from beneath his feathered yellow hat.
Personality: He speaks before he thinks and is too direct. He has all his life been fascinated with painting.
History: Robert lived on a farm with his father, near the main road leading to a nearby town. A few years later when the north was not economically sound they moved to his current location. He has been saving his money to try and buy his sister's freedom.
Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion
Ideals: Artistic. Flaws: Impulsive. Bonds: Attractive, Family, Immigrant. Occupation: Bellfounder
Voice: Thin and wheezing
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 18 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 | 2 |
Possessions: 1000 sp. Lapis lazuli (13 gp). Star rose quartz (30 gp). Banded agate (13 gp).
William Blackwood, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears grey leather gloves, a grey jacket, and tight pants. He wears his silver hair up. He tend to wears goggles to shield his eyes.
Personality: William is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: When he was but 8 years old his parents immigrated from the south. He helped his father out around the business and became quite the natural. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Sabotage a competitor.
Ideals: Athletic, Extrovert. Flaws: Secretive. Bonds: Immigrant, Job. Occupation: Guard
Voice: German accent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 17 (+3) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 300 gp. 1 Good lock.
Arnold Westcott, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a black costume with the symbols of the four houses of cards on his torso. He has done his best to style his blonde hair to look like a famous performer. His face is scarred and worn.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He never wears the same outfit twice, unless he absolutely has to.
History: A powerful brothel owner made him what he is. When money was particularly tight he was walking through alleys when he overheard a Carpenter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Seeks redemption; and wants to raise his children well
Ideals: Artistic. Flaws: Ugly. Bonds: Nature, Mentor, Poor. Occupation: Carpenter
Voice: Spanish accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 18 (+4) | 13 (+1) | 15 (+2) | 8 (-1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Ignan, Giant
Attacks Melee -1 / 1d8-3, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 12000 cp.
Alexandre Hornsby, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and prefers to wear flannel. He sports a long blonde beard, and similarly colored long hair. He has hazel eyes and a yellow hat with a tan feather.
Personality: Cocky and sure of himself, he believes he is the best Bather born in the past three hundred years. He believes the world needs to unite to get rid of gnolls once and for all.
History: He served in the navy to pay for his family's outstanding loans. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Bather job and began his own company from there.
Motivation: To be a Blacksmith again; and revenge
Ideals: Athletic. Bonds: Job, Enemies, Military, Family. Occupation: Bather
Voice: Dark and ominous
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 7 (-2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. 1 Minor magic item.
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