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NPC Generator

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Advanced [show]


Aldous Brixton, Male Human [Permalink]

Personal [hide]

Description: He wears yellow trousers with grey and black striped suspenders. He wears various colorful collared shirts. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a clover on it. His moppish auburn hair is in a traditional bowl cut. He wears an eyepatch.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a Priest, his father struggled to pay the bills. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Aldous took refuge in the old dungeon and found the beat up longsword and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a crush on the local Priest; and obtaining odd cultural human artifacts is his passion

Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Stableman

Voice: Speaks through clenched teeth

Attributes [hide]

Aldous Brixton, Male Human Warrior 7
Medium (5'1") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 45 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)9 (-1) 13 (+1)10 (+0)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: 120 pp. A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). Solid gold idol (200 gp). Solid gold idol (200 gp). Jeweled anklet (2000 gp).


Social Check DCs


Lewis Westbrook, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man likes to wear blue tank tops with violet pants. He sports a long blonde beard, and similarly colored long hair. His face is covered beneath a completely black helmet.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Around other people he will do his best to conceal his emotions and appear jolly.

History: He got into the Laborer business at a young age. Through the years after Lewis was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Lewis's father didn't care for him much, and the feeling was mutual. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist. Flaws: Antagonistic, Shy. Bonds: Job. Occupation: Laborer

Voice: Indian accent

Attributes [hide]

Lewis Westbrook, Male Human Wizard 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)11 (+0) 14 (+2)11 (+0)
Skills Animal Handling +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 13000 cp.


Social Check DCs


Hubert Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears tight fighting clothing, which leaves very little to the imagination. His tied-back hair is blonde. His blue eyes are passionate and lively.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Hubert's homeland. Hubert decided to take the middle way and become a bodyguard. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hubert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Bonds: Attractive, Religious, Immigrant. Occupation: Ruler

Voice: High pitched, excited

Attributes [hide]

Hubert Wakefield, Male Human Barbarian 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 34 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)16 (+3) 11 (+0)13 (+1)
Skills Investigation +6, Performance +4
Senses Passive Perception 10
Languages Common, Auran, Sylvan, Druidic
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cory Ryley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His head has been shaved. This brown eyed easterner is not easily forgotten.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His mother raised him in a mountain cabin. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Ugly, Terse, Secretive. Bonds: Rich, Nature. Occupation: Navigator

Voice: Farmer accent

Attributes [hide]

Cory Ryley, Male Human Monk 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)15 (+2) 6 (-2)14 (+2)
Skills Deception +4, Perception +0
Senses Passive Perception 10
Languages Common, Gnoll, Druidic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Balimaar Sherwood, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a custom-built plate barding that's adorned with brown lining and desert motifs. His blonde hair is braided into rings. He wears an eyepatch.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Energy wise he seems alert and responsive.

History: The child of a Fisher, who enjoyed hunting, Balimaar was taken on many hunting expeditions. His parents enrolled him in a Cleric school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying brother.

Motivation: A rival would like him out of the picture.

Ideals: Gifted, Professionalism. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Doctor

Voice: Speaks in third person

Attributes [hide]

Balimaar Sherwood, Male Human Cleric 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)11 (+0) 13 (+1)10 (+0)
Skills Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp. Hematite (13 gp). Moss agate (13 gp). Jasper (80 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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