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NPC Generator

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Advanced [show]


Bernard Adley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he sports brown clothing, slightly heavier than average wear. His moppish blonde hair is in a traditional bowl cut. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has a minor phobia of water and hates getting wet.

History: Bernard lived on a farm with his mother, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother.

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Family. Occupation: Bounty Hunter

Voice: Hollow voice

Attributes [hide]

Bernard Adley, Male Human Commoner 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)12 (+1) 12 (+1)15 (+2)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Odo Ramsay, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He likes to wear green tank tops with violet pants. He wears his hair in dreadlocks. His eyes are likewise brown.

Personality: Abrasive and pushy, he has a hard time making friends. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Odo is combative with any and all who dare try his patience in the slightest.

History: He was born the only child of a wealthy merchant. Brilliant and gifted he never wanted to apply himself. After a long history of fighting, Odo and his spouse have recently divorced.

Motivation: He would like to get married and retire; and retire the richest man in the north

Ideals: Justice, Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Has a crush. Occupation: Animal Trainer

Voice: Spits words with contempt

Attributes [hide]

Odo Ramsay, Male Human Rogue 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 18 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)16 (+3) 16 (+3)15 (+2)
Skills Nature +6, Survival +6
Senses Passive Perception 13
Languages Common, Sylvan, Abyssal, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 900 gp.


Social Check DCs


Ernest Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a white coat. He is bald on top and has large blonde tufts of hair around his ears. His eyes are hazel and he is always smoking a pipe.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born at the edge of vast forest. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Carpenter.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new carpenter responsibilities is difficult

Flaws: Ugly, Mundane. Bonds: Has a crush, Nature, Job. Occupation: Carpenter

Voice: Creaky witch voice

Attributes [hide]

Ernest Birkenhead, Male Human Monk 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)10 (+0) 11 (+0)17 (+3)
Skills Acrobatics +3, Intimidation +6
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +6

Possessions: 5000 sp.


Social Check DCs


Odo Morley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he tends to wear a grey poncho over his likewise colored trousers and shirt. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes have a joyful gleam in them most of the time.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Odo took refuge in the ruined castle and found the beat up ceremonial dagger and armor he uses now. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A strong sense of loyalty to Human people; and he desires power and/or immortality

Ideals: Fighting. Flaws: Racist. Bonds: Has a crush, Nature, Adventurer. Occupation: Mercenary

Voice: Middle-eastern accent

Attributes [hide]

Odo Morley, Male Human Rogue 7
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 21 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)14 (+2) 12 (+1)13 (+1)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Graham, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears tattered old clothes. His whole body is exceptionally muscular. His chestnut hair, when down, is lengthy. His green eyes dart from person to person to random spaces in the air.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Miles enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He comes from a rich southern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He left for the south, certain he would find work there.

Motivation: He is greedy; and money/treasure

Ideals: Optimist. Flaws: Ugly, Hedonist. Bonds: Immigrant, Rich. Occupation: Cartwright

Voice: Forgets to breathe while speaking

Attributes [hide]

Miles Graham, Male Human Warlock 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 17 (+3)13 (+1) 16 (+3)18 (+4)
Skills Performance +6, Survival +5
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 400 gp. Jade (140 gp). Obsidian (16 gp).


Social Check DCs

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