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NPC Generator

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Advanced [show]


Bertram Shirley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears many layers of old clothing at all times, and is pretty ugly. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He has a tattooed face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Bertram was born in the west. At a young age he loved to build and create. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west; and meet up once more with his childhood friend

Ideals: Persistence, Entrepeneur. Flaws: Ugly, Shy, Secretive. Bonds: Poor. Occupation: Weaver

Voice: Farmer accent

Attributes [hide]

Bertram Shirley, Male Human Monk 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)14 (+2) 8 (-1)14 (+2)
Skills Athletics +2, Persuasion +4
Senses Passive Perception 9
Languages Common, Druidic, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 3100 sp. 4 Alchemist’s fire.


Social Check DCs


Alex Stanton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a custom-built plate barding that's adorned with white lining and desert motifs. His golden hair is cut short. He is very pretty but has cold, dead eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: Born to a Assassin, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Due to his spouse's obsession with being a Assassin they were divorced and he won custody of their son. He worked as a Architect, and he later adopted a second son.

Motivation: To reunite with his absent father; and regain custody of his son

Ideals: Professionalism, Artistic. Bonds: Attractive, Family, Poor. Occupation: Architect

Voice: Soft and mumbly

Attributes [hide]

Alex Stanton, Male Human Ranger 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 17 (+3)13 (+1) 13 (+1)10 (+0)
Skills Animal Handling +3, Deception +2
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 18000 cp. 1 Minor magic item.


Social Check DCs


Henry Stafford, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a fine chain shirt which he covers with green colored cloaks and clothing. His brown hair has been sun bleached extensively. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Brilliant and gifted he never wanted to apply himself. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He feels threatened by others; and he has passion for adventuring and risk

Ideals: Philantrophist, Gifted. Flaws: Fearful. Bonds: Adventurer, Slave. Occupation: Spice Merchant

Voice: Jittery and nervous

Attributes [hide]

Henry Stafford, Male Human Druid 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 47 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)12 (+1) 13 (+1)13 (+1)
Skills Performance +4, Stealth +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Ernest Kirby, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears just a green suit. He has done his best to style his golden hair to look like a famous performer. He tend to wears goggles to shield his eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: Ernest was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and marry his sister to traveling adventurers

Ideals: Artistic. Flaws: Antagonistic. Bonds: Family, Poor. Occupation: Baker

Voice: Creaky witch voice

Attributes [hide]

Ernest Kirby, Male Human Expert 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 14
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 10 (+0)7 (-2) 14 (+2)11 (+0)
Skills Deception +3, Sleight of Hand +7
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Trey Melancon, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized black coat. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears a colorful flower in his golden hair. He is very pretty but has cold, dead eyes.

Personality: He has a massive crush on the younger sibling of the Tailor who has hired him part-time. He does not believe in violence as a means to an end. He is a dedicated Tailor but believes his peers are too gung-ho.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town working and never settling down anywhere, but has fallen for a local Fletcher. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants his loneliness to end; and he is currently in port desperately looking for someone to get him out

Ideals: Pacifist. Bonds: Attractive, Has a crush, Slave. Occupation: Tailor

Voice: Hard of hearing, loud

Attributes [hide]

Trey Melancon, Male Human Aristocrat 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)5 (-3) 18 (+4)11 (+0)
Skills Acrobatics +1, Religion -1
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 2700 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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