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NPC Generator

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Advanced [show]


Gomory Huckabee, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a perfectly clean shirt and pair of pants. His brown hair, when down, is lengthy. His fierce blue eyes like to dwell on things.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Gifted from a young age, Gomory studied abroad. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He inherited the family business which he has now maintained for 4 years.

Motivation: Expand his business; and he is compelled to act according to his religious beliefs

Ideals: Extrovert, Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Religious. Occupation: Knight

Voice: Draws out vowels

Attributes [hide]

Gomory Huckabee, Male Human Druid 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)18 (+4) 15 (+2)15 (+2)
Skills History +6, Persuasion +4
Senses Passive Perception 12
Languages Common, Terran, Abyssal, Orc, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 25000 cp. Eyepatch with mock eye of sapphire and moonstone (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Gold and topaz bottle stopper cork (500 gp). 1 Minor magic item.


Social Check DCs


Bertram Barton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is white and curly. He is very pretty but has cold, dead eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in a small island village. He worked as a nervous Architect and found it very stressful. He struck the Architect job and began his own company from there.

Motivation: To be a Masseuse again.

Ideals: Gifted. Flaws: Selfish. Bonds: Attractive, Nature, Job. Occupation: Architect

Voice: Scandinavian accent

Attributes [hide]

Bertram Barton, Male Human Adept 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 43 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)12 (+1) 12 (+1)7 (-2)
Skills Performance +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 600 gp. Sardonyx (50 gp). Rhodochrosite (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a lot of dark rich colors, with gold accents. His hair is cut close to his head. He has gleaming, smiling brown eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: When he was but 4 years old his parents immigrated from the north. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He moves from town to town, unable to find a place to settle.

Motivation: Doesn't want to be a Bounty Hunter and was forced into it by his family; and an old rival family wants him found

Ideals: Athletic. Bonds: Attractive, Slave, Immigrant, Family. Occupation: Bounty Hunter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

John Eastaughffe, Male Human Rogue 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)14 (+2) 15 (+2)15 (+2)
Skills Nature +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Balimaar Breeden, Male Human [Permalink]

Personal [hide]

Description: 5'11" and lanky with angular features, he is an attractive figure. He wears skinny pants and wears a brown and blue robe with the hood down. He keeps his blonde hair in a pixie cut. His skin is flawless and his blue eyes scan people very quickly.

Personality: He likes to make people angry or surprised. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a pair of adventurers, Balimaar grew up listening to his father's many stories. Over the years he perfected his riding and shooting skills. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Flaws: Antagonistic, Secretive. Bonds: Attractive, Adventurer, Nature. Occupation: Adventurer

Voice: Spits words with contempt

Attributes [hide]

Balimaar Breeden, Male Human Barbarian 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 27 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 10 (+0)7 (-2) 11 (+0)10 (+0)
Skills Investigation +0, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 2500 sp.


Social Check DCs


Hubert Carlton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His silver hair is thinning but still full. His skin is flawless and his blue eyes scan people very quickly.

Personality: He never swears and excessively uses polite adverbs when speaking. He feeds upon the attention of others.

History: Hubert was born in the west. At a young age he loved to build and create. He worked as a nervous Sailor and found it very stressful. Since then, he has sought to make the best of life.

Motivation: He is wracked by social anxiety; and wants to have a good time and be beloved

Ideals: Optimist, Persistence. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Sailor

Voice: growls and snarls, animalistic

Attributes [hide]

Hubert Carlton, Male Human Adept 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)10 (+0) 14 (+2)10 (+0)
Skills Arcana +3, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 200 gp.


Social Check DCs

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