Roger Brady, Male Human [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He sports a flattop hair cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Roger was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He struck the Knight job and began his own company from there.
Motivation: Further expansion of business; and balancing his hectic life and new knight responsibilities is difficult
Ideals: Fighting, Persistence, Logical. Bonds: Attractive, Job. Occupation: Knight
Voice: Thin and wheezing
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 5 (-3) | 11 (+0) | 18 (+4) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Abyssal, Infernal, Terran, Druidic
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2
Possessions: 1100 sp.
Raymond Ashton, Male Human [Permalink]
Personal [hide]
Description: This man wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it, and sports empty pouches on his belt. He has no hair. His eyes are amber and catlike.
Personality: Calm and collected, he is a well trained Miner. He is lazy, self-centered, vain, and jealous.
History: Born in the north to a Miner, Raymond learned a great deal about his mother's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now mingles about in high society.
Motivation: Further expansion of business.
Flaws: Ugly, Selfish. Bonds: Job, Adventurer, Rich. Occupation: Miner
Voice: Soft and melodious
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 8 (-1) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 20 pp.
Gomory Nibley, Male Human [Permalink]
Personal [hide]
Description: This man wears white trousers with grey and green striped suspenders. He wears various colorful collared shirts. He has a penchant for wearing a ring with an oversized amber on his right hand. His blonde hair is cut short. His amber eyes lackadaisically let the world flow into them.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Logical. Flaws: Shy, Impulsive, Insane. Bonds: Rich. Occupation: Sailor
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 300 gp.
William Charlton, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his long auburn hair kept up in a rat tail. He has green eyes and a white hat with a brown feather.
Personality: He speaks before he thinks and is too direct. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Stylist arts, while his father instructed him in etiquette, music and courtly manner. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To reunite with his absent mother; and an old rival family wants him found
Ideals: Athletic, Artistic. Flaws: Impulsive. Bonds: Rich, Adventurer, Family. Occupation: Stylist
Voice: Dark and ominous
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 19000 cp. Citrine (20 gp). Fiery yellow corundum (600 gp). Lapis lazuli (7 gp).
Theodoric Tatum, Male Human [Permalink]
Personal [hide]
Description: He wears a blue armored body suit, with a simple black line shooting up and back down. He carries a battered sickle and tarnished dagger as well. His hair is white, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does not trust anyone and sleeps with one eye open.
History: Born in a small village he learned the ways of the warrior from his mother. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Nothing but the best is good enough for him.
Ideals: Fighting, Impeccable. Flaws: Insomniac. Bonds: Attractive. Occupation: Detective
Voice: Gruff and masculine
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 9 (-1) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2200 sp.
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Their contribution stands as a beacon of hope for all adventurers!
