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NPC Generator

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Advanced [show]


Dean Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. With bright auburn hair and a scraggly beard. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. The war was a terrible time for him, and Dean does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. After coming to the age of reason, Dean took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted divine powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army; and he is currently in port desperately looking for someone to get him out

Ideals: Joker, Gifted. Flaws: Depressed. Bonds: Military, Slave. Occupation: Sculptor

Voice: Creaky witch voice

Attributes [hide]

Dean Marleigh, Male Human Aristocrat 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 12 (+1)9 (-1) 15 (+2)14 (+2)
Skills Perception +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Shirley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a violet costume with the symbols of luck on his torso. His red hair is drawn into a tight pony tail with a clover scrunchie. His brown eyes are slightly larger than normal.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He uses divination through singing.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He dropped out of school before completing his studies. He was granted druidic powers by his dying sister.

Motivation: Revenge; and someone believes him a fraud

Ideals: Joker, Gifted, Artistic, Logical. Bonds: Enemies. Occupation: Butcher

Voice: Tuts and clicks tongue

Attributes [hide]

Miles Shirley, Male Human Sorcerer 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)12 (+1) 8 (-1)9 (-1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Tinley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears an entirely green suit with blue socks and a vest with buckled shoes. His brown hair is greasy and uncared for. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is harsh and unforgiving.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Gardener father left him crippled. After a long history of fighting, William and his spouse have recently divorced.

Motivation: He is content; and he's repulsed by the pc

Flaws: Ugly, Mundane, Antagonistic, Disease, Insomniac. Occupation: Spy

Voice: Puts emphasis on the wrong words

Attributes [hide]

William Tinley, Male Human Rogue 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)9 (-1) 13 (+1)12 (+1)
Skills Intimidation +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1000 gp. Fire opal pendant on a fine gold chain (900 gp). Silver comb with moonstones (900 gp).


Social Check DCs


Bertram Blackwood, Male Human [Permalink]

Personal [hide]

Description: A 6'1" northern man, he dresses in white turtlenecks beneath a blue coat with grey slacks. He has styled his blonde hair well, parting it to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. When he's not drinking or sleeping the drinks off, he's doing music.

History: He got into the Ruler business at a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He then took over the family business and is one of the better Ruler for hire.

Motivation: He is unsatisfied with his job; and to be a sculptor again

Ideals: Artistic, Fighting. Flaws: Insomniac. Bonds: Attractive, Job. Occupation: Ruler

Voice: Breathy voice

Attributes [hide]

Bertram Blackwood, Male Human Wizard 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)9 (-1) 15 (+2)11 (+0)
Skills Athletics +5, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1200 sp. Silver-plated steel longsword with jet jewel in hilt (900 gp).


Social Check DCs


Charles Harrington, Male Human [Permalink]

Personal [hide]

Description: He wears yellow trousers with green and brown striped suspenders. He wears various colorful collared shirts. He has a moderate pudge and is not very fit. His auburn hair is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.

Personality: Calm and collected, he is a well trained Hunter. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Gifted from a young age, Charles studied abroad. In his 16th year, his parents were killed by a dire rats raid, leaving Charles alone in the world. After a stint in an orphanage, he was adopted. He then took over the family business and is one of the better Hunter for hire.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Fighting. Flaws: Impulsive. Bonds: Job, Enemies. Occupation: Hunter

Voice: Speaks with lips pursed

Attributes [hide]

Charles Harrington, Male Human Rogue 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)13 (+1) 11 (+0)10 (+0)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 40 pp. Coral (130 gp). Black opal (700 gp). Malachite (16 gp).


Social Check DCs

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