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NPC Generator

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Advanced [show]


Manfred Tyndall, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large green jacket. He carries a battered shortspear and tarnished club as well. His moppish red hair is in a traditional bowl cut. His amber eyes peer out from beneath his small green hat.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He now mingles about in high society.

Motivation: To unite with his brother; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable, Justice. Bonds: Slave, Rich, Family. Occupation: Spice Merchant

Voice: Shortens vowels

Attributes [hide]

Manfred Tyndall, Male Human Fighter 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 50 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)14 (+2) 9 (-1)8 (-1)
Skills Deception +2, History +5
Senses Passive Perception 9
Languages Common, Aquan, Giant
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Kelsey, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he usually wears his pastel robe and has his sai always slung over his shoulder. He has no hair. His thin eyebrows rest above his beady brown eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. In his 14th year, his parents were killed by a gnolls raid, leaving Alexandre alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Alexandre was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is greedy

Flaws: Ugly, Depressed. Bonds: Rich, Religious, Enemies. Occupation: Dyer

Voice: Mousy voice

Attributes [hide]

Alexandre Kelsey, Male Human Druid 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)12 (+1) 13 (+1)13 (+1)
Skills Acrobatics +5, Athletics +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: Amber (80 gp). Zircon (20 gp). Pink pearl (80 gp).


Social Check DCs


Alexandre Garrick, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears black trousers with white and brown striped suspenders. He wears various colorful collared shirts. His hair is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Alexandre hails from a village terrorized by illithids. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is searching for what he claims is his rightful reward.

Motivation: Many illithids want him driven away.

Ideals: Philantrophist. Bonds: Enemies, Military, Adventurer. Occupation: Priest

Voice: Speaks with lips pursed

Attributes [hide]

Alexandre Garrick, Male Human Expert 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)12 (+1) 8 (-1)13 (+1)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 400 gp. Bloodstone (80 gp). Lapis lazuli (14 gp).


Social Check DCs


Gerald Dryden, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears a tan vest and prefers white and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a hunchback. His white hair has been sun bleached extensively. He wears a mask on his face.

Personality: He is overprotective of those who hire his services. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He is the product a well kept family trust fund and as such has never really known need. He was taken as a slave by a traveling circus and forced to perform He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and he has money and likes to spend it

Ideals: Joker. Flaws: Ugly. Bonds: Guardian, Rich, Slave. Occupation: Farmer

Voice: Relaxed voice

Attributes [hide]

Gerald Dryden, Male Human Aristocrat 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 21 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)14 (+2) 14 (+2)11 (+0)
Skills Animal Handling +5, History +5
Senses Passive Perception 12
Languages Common, Giant, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 600 gp. Star rose quartz (30 gp). Coral (40 gp).


Social Check DCs


Conrad Willoughby, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. With a patchy white beard and wild white hair. His gray eyes dart from person to person.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To clean up the streets; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Rich, Guardian. Occupation: Bounty Hunter

Voice: Gruff and masculine

Attributes [hide]

Conrad Willoughby, Male Human Commoner 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)13 (+1) 17 (+3)9 (-1)
Skills Medicine +6, Religion +4
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 5000 sp. Black opal (1000 gp). Rhodochrosite (14 gp). Star ruby (1000 gp). Amethyst (140 gp).


Social Check DCs

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