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Guy Langdon, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in earthy colors with a white and brown handkerchief worn on his left side. His white hair is smooth and relatively long. His half smiles and amber eyes are beguiling and draw you in.

Personality: Eccentric and domineering, Guy will drive conversation. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in the south. Guy liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's also a talented Barkeep, but doesn't like to broadcast it.

Motivation: A strong sense of loyalty to Human people; and he is unsatisfied with his job

Ideals: Extrovert. Flaws: Racist. Bonds: Immigrant, Attractive, Nature, Job. Occupation: Gardener

Voice: Low and grunting

Attributes [hide]

Guy Langdon, Male Human Druid 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)12 (+1) 10 (+0)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 50 pp. 1 Minor magic item.


Social Check DCs


Trey Shelly, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown hair is kept up in a ponytail inside a feathered hat. His ears are large.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Trey was born the youngest of three triplets. Trey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Due to his spouse's obsession with being a Carpenter they were divorced and he won custody of their son. He worked as a Locksmith, and he later adopted a second son.

Motivation: Regain custody of his son.

Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Locksmith

Voice: Sounds elderly

Attributes [hide]

Trey Shelly, Male Human Druid 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)10 (+0) 14 (+2)15 (+2)
Skills Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp.


Social Check DCs


Reynard Yardley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a tight fitting green shirt and pants, he is not a threatening figure. He sports a flattop hair cut. His eyes are violet.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born at the edge of vast forest. Through the years after Reynard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Reynard's mother didn't care for him much, and the feeling was mutual. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A deep hatred of illithids; and he wants to meet his childhood hero

Ideals: Joker. Flaws: Antagonistic. Bonds: Adventurer, Nature, Enemies. Occupation: Dyer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Reynard Yardley, Male Human Bard 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)12 (+1) 12 (+1)9 (-1)
Skills Arcana +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 500 gp. Rhodochrosite (12 gp). Lapis lazuli (12 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Robert Hadleigh, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears grey leather gloves, a grey jacket, and tight pants. His red hair, when down, is lengthy. His hazel eyes are passionate and lively.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He left for the west, certain he would find work there.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Justice, Gifted. Bonds: Immigrant, Nature, Adventurer. Occupation: Crown-heir

Voice: Hissing voice

Attributes [hide]

Robert Hadleigh, Male Human Expert 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 8 (-1)14 (+2) 18 (+4)17 (+3)
Skills Animal Handling +6, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Halfling, Celestial
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 21000 sp.


Social Check DCs


Guy Abram, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with Stetson hat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has styled his golden hair well, parting it to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A skeptical and narcissistic man, Guy's first love is himself. His second love is also himself. He works hard and plays hard.

History: Guy was born in the east. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. He is untrained/undisciplined, which makes him dangerous.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Persistence. Flaws: Hedonist. Bonds: Attractive. Occupation: Apothecary

Voice: Timid voice

Attributes [hide]

Guy Abram, Male Human Rogue 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)13 (+1) 13 (+1)14 (+2)
Skills Athletics +2, Insight +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs

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