Roger Read, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft white waves gently in the breeze. His hair is greying and his face has many wrinkles. He wears a mask on his face.
Personality: Prone to second guessing himself, he comes off as nervous. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He got into the Armorer business at a young age. He has had some formal music training, and achieved minor success. He became a Armorer soon after.
Motivation: He is greedy.
Ideals: Artistic. Flaws: Shy, Impulsive. Bonds: Rich, Job. Occupation: Armorer
Voice: Uses sign language
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 29 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 15 (+2) | 7 (-2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 800 gp.
Trym Graeme, Male Human [Permalink]
Personal [hide]
Description: He typically wears black cloth garments or leather armor, and he perpetually has his halberd ready. His golden hair is cut short. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He is a Barrister first and foremost. He believes firmly that knowledge should be universal. Animals are drawn to him, and he is able to talk to them.
History: He comes from a rich southern family. His divine abilities were realized during a raid on his village. He became a Barrister soon after.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Job, Rich. Occupation: Barrister
Voice: Nasally tone
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Ignan, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. Eye agate (8 gp). Pink pearl (70 gp).
Patrick Wakefield, Male Human [Permalink]
Personal [hide]
Description: This man wears a fancy brown suit. He has a penchant for wearing a ring with an oversized jet on his left hand. His blonde hair, when down, is lengthy. He has a dull look in his amber eyes.
Personality: He dislikes all the random violence that takes place in the east. He enjoys reading and quiet.
History: A powerful brothel owner made him what he is. He went to a religious school and was inspired by the priests there in charitable deeds. He now mingles about in high society.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Pacifist, Logical. Bonds: Attractive, Rich, Mentor, Religious. Occupation: Barrister
Voice: Italian accent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 3 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 8 (-1) | 18 (+4) | 4 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common, Halfling, Terran, Abyssal, Druidic
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
Possessions: Just what you see.
Aldous Lancaster, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears many layers of old clothing at all times. His wide-brimmed hat is riddled with cuts and holes. He wears large thick round spectacles.
Personality: Aldous hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born in a small island village. He was an athlete and attended two major summer competitions. He never won. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Athletic, Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Bounty Hunter
Voice: High pitched, excited
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 3200 sp.
Rolf Upton, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He is portly but not overly obese. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He is baby faced.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He has since lost track of the people in his past.
Motivation: Expand his business; and wants to open a new tavern
Bonds: Attractive, Immigrant, Nature, Family, Job. Occupation: Sellsword
Voice: Scandinavian accent
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 15 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 8 (-1) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +3
Possessions: 600 gp.
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