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Advanced [show]


Geoffrey Law, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, he is not a threatening figure. His silver hair is cut jaggedly and amateurishly. He has a dull look in his violet eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Geoffrey was born on a far southern desert where he grew up under the tutelage of his father, an expert Junk Dealer. He has dedicated himself to building a better world.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Professionalism. Bonds: Adventurer, Enemies, Rich, Immigrant. Occupation: Junk Dealer

Voice: Excited and jittery

Attributes [hide]

Geoffrey Law, Male Human Monk 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)12 (+1) 10 (+0)9 (-1)
Skills Athletics +1, Performance +1
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Rhodochrosite (15 gp). Rich purple corundum (1200 gp). Deep blue spinel (400 gp). 1 Minor magic item.


Social Check DCs


Henry Tindall, Male Human [Permalink]

Personal [hide]

Description: 5'5" and muscular, this southern man wears tattered old clothes. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes dart from person to person.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Henry enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born at the edge of vast desert. Over the years he perfected his riding and shooting skills. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To settle down with his crush; and wants to work out more often

Ideals: Athletic, Joker. Flaws: Ugly, Hedonist. Bonds: Nature. Occupation: Marshal

Voice: Spanish accent

Attributes [hide]

Henry Tindall, Male Human Wizard 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)15 (+2) 11 (+0)10 (+0)
Skills Animal Handling +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Aquan, Celestial
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 200 gp. Large well-done wool tapestry (600 gp). Solid gold idol (500 gp).


Social Check DCs


Geoffrey Landon, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears tan painted combat armor at almost all times. His golden hair is smooth and relatively long. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a small toy that he constantly fidgets with.

History: Born to a Engraver, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Flaws: Ugly, Addict, Mundane. Bonds: Poor. Occupation: Mercenary

Voice: Hard of hearing, loud

Attributes [hide]

Geoffrey Landon, Male Human Wizard 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 33 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)9 (-1) 15 (+2)13 (+1)
Skills Animal Handling +5, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp. Brass mug with jade inlays (300 gp).


Social Check DCs


Gomory Snape, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears rags and sports a simple walking cane. He wears a deerstalker hat to cover his moderate length chestnut hair. He has gleaming, smiling green eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to make almost anything out of random pieces of junk.

History: His parents moved while he was still in utero so he is the first generation to be born here. His necromantic abilities were realized during a raid on his village. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To be a Carter again; and wants to open a new tavern

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Immigrant, Adventurer, Job. Occupation: Performer

Voice: Speaks with a cold

Attributes [hide]

Gomory Snape, Male Human Monk 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 17 (+3)10 (+0) 7 (-2)10 (+0)
Skills Deception +2, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0

Possessions: 900 sp. Freshwater pearl (5 gp). Azurite (5 gp). Sard (20 gp).


Social Check DCs


Gilbert Clive, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He sports blue clothing, slightly heavier than average wear. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His face is scarred and worn.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Gilbert was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cook work with an outfit from a few towns over. Cook work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Cook job and began his own company from there.

Motivation: Wants to open a new tavern; and to be a ploughman again

Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Poor, Job. Occupation: Cook

Voice: Timid voice

Attributes [hide]

Gilbert Clive, Male Human Warlock 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)14 (+2) 16 (+3)13 (+1)
Skills Animal Handling +5, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 200 gp.


Social Check DCs

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