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NPC Generator

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Advanced [show]


Anthony Carlisle, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His auburn hair is lengthy. His blue eyes dart from person to person to random spaces in the air.

Personality: Anthony wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... The war was a terrible time for him, and Anthony does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He is a Lamia in disguise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break.

Ideals: Disciplined. Flaws: Depressed. Bonds: Attractive, Military, Adventurer. Occupation: Sculptor

Voice: Spits and sputters

Attributes [hide]

Anthony Carlisle, Male Human Bard 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)16 (+3) 11 (+0)10 (+0)
Skills Animal Handling +2, Stealth +4
Senses Passive Perception 10
Languages Common, Goblin, Aquan, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 200 gp.


Social Check DCs


Robert Everly, Male Human [Permalink]

Personal [hide]

Description: An older man who has the majority of his body covered in plate, he is not a threatening figure. He has shaved his head bald. His amber eyes dart from person to person to random spaces in the air.

Personality: He is calm most of the time but flees social interaction. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Someone believes him a fraud; and revenge

Ideals: Gifted. Flaws: Shy, Disease. Bonds: Enemies. Occupation: Bookbinder

Voice: Relaxed voice

Attributes [hide]

Robert Everly, Male Human Druid 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)13 (+1) 17 (+3)12 (+1)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 19000 sp. 1 Minor magic item.


Social Check DCs


Lance Stapleton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears clothing that is held on in multiple layers but all of it is in poor condition. His chestnut hair is lengthy and is close to two feet long. He wears large thick round spectacles.

Personality: He is a Map Maker first and foremost. He believes firmly that knowledge should be universal. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in the east to a Map Maker, Lance learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's looking for his big break; and wants to open a new tavern

Ideals: Athletic. Bonds: Poor, Job, Adventurer, Nature. Occupation: Map Maker

Voice: Jittery and nervous

Attributes [hide]

Lance Stapleton, Male Human Druid 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)18 (+4) 12 (+1)13 (+1)
Skills Intimidation +4, Investigation +7
Senses Passive Perception 11
Languages Common, Gnoll, Gnome, Auran, Ignan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 200 gp. Amber (130 gp). Alexandrite (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chad Shelley, Male Human [Permalink]

Personal [hide]

Description: This southern man tends to wear a grey poncho over his likewise colored trousers and shirt. His clothes are grease stained in places. His long silver hair reaches down to his waist. His amber eyes are passionate and lively.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Chad hails from a village terrorized by brigands. In his 18th year, his parents were killed by a brigands raid, leaving Chad alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He feels threatened by others.

Ideals: Opinionated. Flaws: Fearful. Bonds: Poor, Immigrant, Enemies. Occupation: Bowyer

Voice: French accent

Attributes [hide]

Chad Shelley, Male Human Monk 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)17 (+3) 15 (+2)14 (+2)
Skills History +5, Nature +5
Senses Passive Perception 12
Languages Common, Auran, Undercommon, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp. 1 Alchemist’s fire.


Social Check DCs


Gilbert Everly, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His golden hair is lengthy and is close to two feet long. His eyes are green and beady.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He believes the world needs to unite to get rid of dire rats once and for all.

History: He comes from a rich western family. His family was turned out during the war. He and his family wandered west to less war torn lands. He has drifted from career to career and currently works as a Shipwright.

Motivation: Many dire rats want him driven away.

Flaws: Ugly, PTSD. Bonds: Job, Enemies, Rich. Occupation: Shipwright

Voice: High pitched and raspy

Attributes [hide]

Gilbert Everly, Male Human Barbarian 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 42 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)12 (+1) 10 (+0)17 (+3)
Skills Performance +6, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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