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NPC Generator

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Advanced [show]


Gilbert Clinton, Male Human [Permalink]

Personal [hide]

Description: This man wears skinny pants and wears a green and blue robe with the hood down. He has a penchant for wearing a ring with an oversized jet on his right hand. With bright brown hair and a scraggly beard. His amber eyes lackadaisically let the world flow into them.

Personality: Always inclined to offer people food he seems plenty friendly. He is frequently practicing swordplay.

History: Gilbert was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He struck the Brewer job and began his own company from there.

Motivation: To clean up the streets; and expand his business

Ideals: Philantrophist. Bonds: Rich, Military, Job, Guardian. Occupation: Brewer

Voice: Italian accent

Attributes [hide]

Gilbert Clinton, Male Human Ranger 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)13 (+1) 14 (+2)13 (+1)
Skills Investigation +4, Performance +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. Fire opal (1200 gp). Black pearl (1000 gp).


Social Check DCs


Anselm Hornsby, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He wears a white shirt with thin red vertical stripes and brown pants. His hair is greying and his face has many wrinkles. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: A deeply religious man he believes everything happens for a reason. He does not trust anyone and sleeps with one eye open.

History: He was raised in a desert tribe. Anselm abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To get a good night's sleep; and he has a rivalry with the church that dominates his actions

Flaws: Insomniac. Bonds: Attractive, Religious, Nature, Adventurer. Occupation: Unemployed

Voice: Uses lots of figures of speech

Attributes [hide]

Anselm Hornsby, Male Human Rogue 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 7 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 4 (-3)14 (+2) 9 (-1)7 (-2)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Infernal, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: Amber (50 gp). Zircon (40 gp). Rhodochrosite (11 gp). 1 Minor magic item.


Social Check DCs


Jocelyn Harrington, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a simple tan robe with black stripes complete with hood. He wears his white hair down. His violet eyes dart from person to person to random spaces in the air.

Personality: He is mildly Human supremacist, though he does not identify as such. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He has been saving his money to try and buy his brother's freedom.

Motivation: An old rival family wants him found; and doesn't want to be a servant and was forced into it by his family

Ideals: Logical. Flaws: Racist. Bonds: Attractive, Rich, Family. Occupation: Servant

Voice: Voice breaks

Attributes [hide]

Jocelyn Harrington, Male Human Monk 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)12 (+1) 12 (+1)11 (+0)
Skills Acrobatics +5, Investigation +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Norman Easton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a fancy brown suit. He wears his hair in dreadlocks. He is very pretty but has cold, dead eyes.

Personality: He is irascible and easily irritated. Around other people he will do his best to conceal his emotions and appear jolly.

History: The child of southern immigrants he idolized his mother. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. After a long history of fighting, Norman and his spouse have recently divorced.

Motivation: To find somewhere to settle down; and he's repulsed by the pc

Flaws: Antagonistic, Shy, Mundane. Bonds: Attractive, Immigrant, Religious. Occupation: Ploughman

Voice: Old thin voice

Attributes [hide]

Norman Easton, Male Human Warrior 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)12 (+1) 14 (+2)14 (+2)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gerald Colton, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Junk Dealer uniform. His hair is always cut to a buzz. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a hateful person. He taunts others and blames them for his problems. He receives visions of the future at random moments

History: A powerful brothel owner made him what he is. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He then took over the family business and is one of the better Junk Dealer for hire.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Attractive, Mentor. Occupation: Junk Dealer

Voice: Low and grunting

Attributes [hide]

Gerald Colton, Male Human Druid 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)10 (+0) 14 (+2)7 (-2)
Skills Animal Handling +4, Arcana +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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