Richard Huxley, Male Human [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is generally shirtless and showing off his tattooed chest. His chestnut hair is matted, messy, and big. He has violet eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a ruthless business man, a trait he acquired from his father.
History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Richard was left his father's suit of armor and trained in its use and care. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Athletic, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Military, Adventurer. Occupation: Baker
Voice: Switch between two voices
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 7 (-2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
Balimaar Clive, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears skinny pants and wears a grey and green robe with the hood down. He has shaved his head bald. His face is scarred and worn.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: A powerful brothel owner made him what he is. In his 16th year, his parents were killed by a orcs raid, leaving Balimaar alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: He wants revenge against orcs; and a deep hatred of orcs
Ideals: Athletic. Flaws: Ugly, Terse. Bonds: Enemies, Mentor. Occupation: Armorer
Voice: pre-pubescent
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.
Kyle Bentley, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'10" and wears skinny pants and wears a brown and blue robe with the hood down. His left hand appears badly burned and disfigured. He sports a flattop hair cut. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: A skeptical and narcissistic man, Kyle's first love is himself. His second love is also himself. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born in the south, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable. Flaws: Ugly. Bonds: Military, Immigrant. Occupation: Shipwright
Voice: Nasally tone
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 36 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 6 (-2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 3000 sp.
Gunter Willoughby, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is well dressed, but even with his fine clothing he looks run-down. His white hair is knotted and matted. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He is overprotective of those who hire his services. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He got into the Priest business at a young age. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Ugly. Bonds: Poor, Guardian, Job. Occupation: Priest
Voice: Pronounces O like U
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 14
Hit Points 28 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 11 (+0) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 700 gp. Large well-done wool tapestry (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Gold music box (1000 gp). Embroidered and bejeweled glove (1000 gp).
Gerard Remington, Male Human [Permalink]
Personal [hide]
Description: He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his shield. He has a long silver beard with little hanging trinkets. His thin eyebrows rest above his beady amber eyes.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. Gerard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He is the product a well kept family trust fund and as such has never really known need. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He now mingles about in high society.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Flaws: Ugly, Hedonist. Bonds: Enemies, Rich. Occupation: Mortician
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 61 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 18 (+4) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp.
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