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NPC Generator

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Advanced [show]


Trey Quinton, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and pastel workpants. His shirt is brown, and he wears a heavy pastel leather apron most of the time. His silver hair is smooth and relatively long. He tend to wears goggles to shield his eyes.

Personality: He is calm most of the time but flees social interaction. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised in a plains tribe. There was a wharf not far from home where he often wandered off to fish. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Shy. Bonds: Military, Nature, Rich. Occupation: Spice Merchant

Voice: American accent

Attributes [hide]

Trey Quinton, Male Human Druid 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)13 (+1) 8 (-1)15 (+2)
Skills Medicine +2, Persuasion +5
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp.


Social Check DCs


Robert Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears light armors faded through time and improper care. His auburn hair is lengthy and is close to two feet long. This blue eyed easterner is not easily forgotten.

Personality: Robert is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is afraid of women and trembles around them

History: He was born blind and as such lacked many opportunities for work. He was an athlete and attended two major summer competitions. He never won. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and wants his loneliness to end

Ideals: Athletic, Extrovert. Flaws: Shy, Disease. Occupation: Marshal

Voice: Low and grunting

Attributes [hide]

Robert Tewksbury, Male Human Ranger 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)15 (+2) 11 (+0)9 (-1)
Skills Religion +4, Survival +2
Senses Passive Perception 10
Languages Common, Celestial, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs


Percival Berkeley, Male Human [Permalink]

Personal [hide]

Description: He typically wears white cloth garments or leather armor. His silver hair is styled in orderly dreadlocks. He wears large thick round spectacles.

Personality: Always inclined to offer people food he seems plenty friendly. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He comes from a rich western family. Brilliant and gifted he never wanted to apply himself. He used his abilities to travel the world and help people.

Motivation: Sabotage a competitor; and nothing but the best is good enough for him

Ideals: Philantrophist, Impeccable, Gifted. Bonds: Rich, Job. Occupation: Dilettante

Voice: French accent

Attributes [hide]

Percival Berkeley, Male Human Warrior 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 27 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)13 (+1) 15 (+2)13 (+1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 60000 cp.


Social Check DCs


Gilbert Tickle, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is typically in his Herbalist uniform. His hair is white and very short. His blue eyes peer out from beneath his wide-brimmed black hat.

Personality: He is overprotective of those who hire his services. He is a font of random trivia from the lore and stories he has discovered

History: Gilbert hails from a village terrorized by drow. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 5 years.

Motivation: Sabotage a competitor; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Logical. Bonds: Job, Poor, Guardian, Enemies. Occupation: Herbalist

Voice: Old thin voice

Attributes [hide]

Gilbert Tickle, Male Human Commoner 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)8 (-1) 16 (+3)7 (-2)
Skills Religion +2, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: Violet garnet (1100 gp).


Social Check DCs


Heward Holton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a brown wide-brimmed hat and brown clothes. He has golden hair. His eyes are a pleasant brown.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in the north to a Interpreter, Heward learned a great deal about his father's area of expertise. A gifted student he started as a Laborer, but he got bored and became a Interpreter. He left for the north, certain he would find work there.

Motivation: Expand his business; and to protect his home

Flaws: Ugly, Antagonistic. Bonds: Poor, Guardian, Job, Immigrant. Occupation: Interpreter

Voice: Squeaky

Attributes [hide]

Heward Holton, Male Human Monk 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)15 (+2) 14 (+2)13 (+1)
Skills Persuasion +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Druidic, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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