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NPC Generator

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Advanced [show]


Gilbert Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He prefers to wear green clothing when he does not wear armor. He has a hunchback. He has styled his red hair well, parting it to the left. He has blue eyes and a green hat with a tan feather.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He made a point of taking high paying jobs and getting most of it up front. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants his loneliness to end; and he's repulsed by the pc

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich, Has a crush. Occupation: Actor

Voice: Low and grunting

Attributes [hide]

Gilbert Winterbourne, Male Human Warrior 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 52 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)9 (-1) 12 (+1)15 (+2)
Skills Arcana +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 60 pp.


Social Check DCs


John Pickering, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of kukris, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His blonde hair is smooth and relatively long. He wears an eyepatch.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Regain custody of his daughter; and he's repulsed by the pc

Ideals: Fighting, Artistic. Flaws: Ugly, Antagonistic. Bonds: Rich, Family. Occupation: Layabout

Voice: Prounounces S like Z

Attributes [hide]

John Pickering, Male Human Commoner 7
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 21 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)12 (+1) 16 (+3)14 (+2)
Skills Intimidation +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: 60 pp. Azurite (11 gp). Golden pearl (120 gp). 1 Minor magic item.


Social Check DCs


Shane Appleton, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His skin is fair and his fingers are delicate and long. His auburn hair is kept up in a ponytail inside a Stetson hat. His eyes, though not visible through his cowl, are gray.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He takes great joy in being the best Ploughman in town.

History: Shane was born the youngest of three triplets. His first spouse was a Fortune-teller, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He inherited the family business which he has now maintained for 5 years.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Passionate. Flaws: Ugly. Bonds: Job, Family, Immigrant. Occupation: Ploughman

Voice: Cold and demanding tone

Attributes [hide]

Shane Appleton, Male Human Bard 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)12 (+1) 10 (+0)8 (-1)
Skills Religion +3, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Robert Winthrop, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He typically wears blue cloth garments or leather armor. His brown hair, when down, is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He uses divination through singing.

History: He was born blind and as such lacked many opportunities for work. Like his mother and his brother before him, after school he went straight into learning to become a Fletcher. He ran away from his former home and has been making his living as a Fletcher for the past few years.

Motivation: Further expansion of business; and expand his business

Ideals: Disciplined, Gifted. Flaws: Disease. Bonds: Attractive, Job. Occupation: Fletcher

Voice: Pronounces difficult words wrong

Attributes [hide]

Robert Winthrop, Male Human Rogue 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 15 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 6 (-2)17 (+3) 12 (+1)12 (+1)
Skills Persuasion +4, Stealth +6
Senses Passive Perception 11
Languages Common, Terran, Orc, Infernal
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Hadlee, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He wears a faded coat and loose pants complete with small hat. His hair is greying and his face has many wrinkles. His eyes are hazel and he is always smoking a pipe.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born into a rich family. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he has passion for adventuring and risk

Flaws: Selfish, Shy. Bonds: Adventurer, Rich, Debt. Occupation: Masseuse

Voice: Gruff and masculine

Attributes [hide]

Randal Hadlee, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)9 (-1) 10 (+0)14 (+2)
Skills Insight +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 600 sp. 1 Masterwork Common Melee.


Social Check DCs

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