Lewis Ridley, Male Human [Permalink]
Personal [hide]
Description: This man wears a brown shirt with thin pastel vertical stripes and green pants, and sports empty pouches on his belt. His brown hair is matted, messy, and big. He wears a mask on his face.
Personality: He likes to make people angry or surprised. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was raised in a forest tribe. A gypsy cursed him at a young age, leading to his ugly appearance. He got away from his former life and has fallen to alcoholism.
Motivation: To be a Merchant again; and he is unsatisfied with his job
Flaws: Ugly, Antagonistic, Addict. Bonds: Job, Nature. Occupation: Priest
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 5 (-3) | 15 (+2) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Ignan, Giant
Attacks Melee +0 / 1d8-2, Ranged -1 / 1d8-3, Grapple +4
Possessions: 2000 sp.
Conrad Yorke, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a white collared shirt and yellow pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His blonde hair is singed and shortened. He has amber eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He always tries to repair and not replace. It was this mentality that drove him into the Armorer business.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an athlete and attended two major summer competitions. He never won. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He's repulsed by the PC.
Ideals: Athletic, Persistence. Flaws: Ugly, Antagonistic, Mundane. Occupation: Armorer
Voice: Sleepy voice
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 34 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 14 (+2) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1000 gp. Deep green spinel (120 gp). Tiger eye turquoise (4 gp). Obsidian (4 gp). 1 Minor magic item.
Theobald Vance, Male Human [Permalink]
Personal [hide]
Description: He wears just a yellow suit, and he perpetually has his crossbow ready. He has no hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Theobald was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Healer. He now owns his own business.
Motivation: To be a Barkeep again; and sabotage a competitor
Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Healer
Voice: Soft and mumbly
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 14 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 10 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 100 gp. 1 Minor magic item.
Hubert Livingstone, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His red hair is drawn into a tight pony tail with a cross scrunchie. His hazel eyes lackadaisically let the world flow into them.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To clean up the streets; and he is compelled to act according to his religious beliefs
Flaws: Ugly, Impulsive. Bonds: Poor, Guardian, Religious, Debt. Occupation: Crown-heir
Voice: Low and grunting
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 13 (+1) | 9 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
Possessions: Brass mug with jade inlays (300 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). 1 Minor magic item.
Conrad Gentry, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He prefers to wear brown clothing when he does not wear armor. His whole body is exceptionally muscular. His hair is long and chestnut with streaks of auburn, and is pulled back with small brown clips. His beard is auburn, braided, and well cared for. He tend to wears goggles to shield his eyes.
Personality: He likes to make people angry or surprised. He feeds upon the attention of others.
History: He was born in the north, but his parents moved at a very young age to the east. His mother took him hunting and taught him how to get in the mind of other creatures. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To prove his worth to the world; and he's repulsed by the pc
Ideals: Justice. Flaws: Antagonistic, Impulsive. Bonds: Immigrant, Attractive, Nature. Occupation: Mayor
Voice: Soothing and warm
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal, Undercommon, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
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