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Patrick Kensley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a black top hat and black clothes. His auburn hair and beard is wavy and long. His gray eyes are passionate and lively.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a habit of throwing himself into exceedingly dangerous situations.

History: He is the product a well kept family trust fund and as such has never really known need. When Patrick reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To reunite with his old friends; and he's repulsed by the pc

Flaws: Antagonistic, Impulsive. Bonds: Rich, Military, Adventurer. Occupation: Junk Dealer

Voice: growls and snarls, animalistic

Attributes [hide]

Patrick Kensley, Male Human Aristocrat 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)14 (+2) 4 (-3)12 (+1)
Skills Intimidation +4, Sleight of Hand +3
Senses Passive Perception 7
Languages Common, Undercommon, Ignan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 50000 cp.


Social Check DCs


Reynard Royal, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a black collared shirt and brown pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. His long blonde hair is drawn into a two foot long braid. He wears an eyepatch.

Personality: Aggressive, abrasive, and angry, Reynard embodies much of what other species detest in the Humans. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Reynard has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and to reunite with his absent mother

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Disease, Insomniac. Occupation: Armorer

Voice: Speaks with back of mouth

Attributes [hide]

Reynard Royal, Male Human Commoner 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)12 (+1) 14 (+2)14 (+2)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 17000 cp.


Social Check DCs


Adelard Shelly, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he tends to wear a brown poncho over his likewise colored trousers and shirt. His hair is chestnut, silky, and of moderate length. He tend to wears goggles to shield his eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He also has developed a complete distrust of the Marshal profession.

History: Adelard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has set out to sabotage the competition.

Motivation: Doesn't want to be a Navigator and was forced into it by his family; and to reunite with his absent mother

Ideals: Persistence. Bonds: Attractive, Job, Poor, Family. Occupation: Navigator

Voice: Nasally tone

Attributes [hide]

Adelard Shelly, Male Human Warlock 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)16 (+3) 11 (+0)13 (+1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Abyssal, Dwarven, Druidic
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 4000 sp. 1 Chain shirt. 1 Breastplate.


Social Check DCs


Diggory Harlan, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is dressed in an above average manner. His silver hair is kept up in a ponytail inside a broad hat. He wears large thick round spectacles.

Personality: He is calm most of the time but flees social interaction. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born several months after his father was called into army service. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world

Ideals: Joker. Flaws: Shy. Bonds: Attractive, Military, Immigrant. Occupation: Sellsword

Voice: Speaks like tongue is numb

Attributes [hide]

Diggory Harlan, Male Human Cleric 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)10 (+0) 12 (+1)10 (+0)
Skills Acrobatics +7, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Everleigh, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears long strands of opal and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His golden hair is heavily combed to the left. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is witty, but his monotone delivery comes off as unnerving He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born at the edge of vast plains. Over the years he perfected his riding and shooting skills. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Family, Nature. Occupation: Tailor

Voice: Rolls R's

Attributes [hide]

Balimaar Everleigh, Male Human Adept 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 47 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 17 (+3)15 (+2) 13 (+1)14 (+2)
Skills Athletics +3, Performance +5
Senses Passive Perception 11
Languages Common, Infernal, Draconic
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 400 gp.


Social Check DCs

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