Alexandre Deighton, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears baggy violet pantaloons and a grey scarf. His silver hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.
Personality: Overbrimming with self-confidence, Alexandre isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: A powerful slaver made him what he is. He was an athlete and attended two major summer competitions. He never won. He now travels the world, in search of power and loot.
Motivation: Wants to work out more often.
Ideals: Athletic, Impeccable, Logical. Bonds: Mentor, Adventurer. Occupation: Detective
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 19 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 11 (+0) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 700 gp. Iolite (50 gp). Black star sapphire (1100 gp). Chalcedony (50 gp). Blue quartz (13 gp).
Richard Wesley, Male Human [Permalink]
Personal [hide]
Description: He wears a white shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. He keeps his brown hair in a pixie cut. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is able to make almost anything out of random pieces of junk.
History: He comes from a rich western family. A few years later when the south was not economically sound they moved to his current location. He now mingles about in high society.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Ideals: Gifted. Flaws: Secretive, Fearful. Bonds: Rich, Immigrant. Occupation: Laborer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 5 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 6 (-2) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 10 pp.
Thomas Hallewell, Male Human [Permalink]
Personal [hide]
Description: This man wears a brown collared shirt and grey pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He has a penchant for wearing a ring with an oversized topaz on his right hand. His head has been shaved. His eyes are amber and beady.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a minor phobia of water and hates getting wet.
History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Thomas was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Thomas's father didn't care for him much, and the feeling was mutual. He now mingles about in high society.
Motivation: He has money and likes to spend it; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Ugly, Fearful, Antagonistic. Bonds: Rich. Occupation: Junk Dealer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 10 (+0) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 | 0 |
Possessions: 400 gp. Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Carved bone or ivory statuette (100 gp). 1 Minor magic item.
Lewis Kensley, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a blue vest and prefers brown and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. He has styled his golden hair well, parting it to the left. He has brown eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants to meet his childhood hero; and money/treasure
Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Rich, Immigrant. Occupation: Tanner
Voice: Can't modulate volume
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 45 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 11 (+0) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
Possessions: 1100 gp.
Odo Birkenhead, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears loose pants and a collared shirt complete with sweater beneath his coat. He has styled his blonde hair well, parting it to the left. His blue eyes have a joyful gleam in them most of the time.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a font of random trivia from the lore and stories he has discovered
History: From birth he was tutored by a cruel and relentless mentor. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark
Ideals: Impeccable, Logical. Bonds: Poor, Mentor, Adventurer. Occupation: Stableman
Voice: German accent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 27 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!