Chad Denholm, Male Human [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are hazel and catlike.
Personality: Confrontational and typically high on some drug or another. He is obsessed with finding treasure.
History: He got into the Courier business at a young age. He has chosen to use the inheritance that was left to him frivolously. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Sabotage a competitor; and he is greedy
Flaws: Addict, Disease. Bonds: Rich, Adventurer, Job. Occupation: Courier
Voice: Sleepy voice
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp.
Cory Woods, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He has a very tight haircut. His skin is flawless and his blue eyes scan people very quickly.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He always tries to repair and not replace. It was this mentality that drove him into the Guard business.
History: He was born in the north, but his parents moved at a very young age to the west. When money was particularly tight he was walking through alleys when he overheard a Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable, Persistence. Bonds: Immigrant, Attractive, Poor. Occupation: Guard
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 54 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Giant, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 2000 sp. 1 Minor magic item.
Diggory Hadlee, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his red hair in a pixie cut. His eyes, though not visible through his cowl, are gray.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a small toy that he constantly fidgets with.
History: Born to a pair of adventurers, Diggory grew up listening to his father's many stories. He worked as a nervous Map Maker and found it very stressful. He used his abilities to travel the world and help people.
Motivation: He has passion for adventuring and risk; and to reunite with his old friends
Ideals: Philantrophist. Flaws: Addict. Bonds: Attractive, Job, Adventurer. Occupation: Map Maker
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 34000 sp. Sard (60 gp). 1 Minor magic item.
Frederick Garrick, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears suspenders and brown workpants. His shirt is black, and he wears a heavy brown leather apron most of the time. He has shaved his head bald. He wears round tiny glasses practically rammed into his face.
Personality: This man loves poetry and to teach people poetry more than just about anything. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Gifted from a young age, Frederick studied abroad. He found a children's book about a Human Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He's looking for his big break; and he wants to meet his childhood hero
Ideals: Artistic, Fighting, Gifted. Bonds: Immigrant, Adventurer. Occupation: Miller
Voice: Smoker's lung
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 17 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 7 (-2) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Hubert Whitby, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is wearing a long, grey, dusty cloak. His hair is brown and curly. His otherwise smooth face is marked with small tiny scars.
Personality: He speaks before he thinks and is too direct. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: The child of a Server, who enjoyed hunting, Hubert was taken on many hunting expeditions. His parents enrolled him in a Ranger school at a young age so that he could practice his necromantic talents. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He has passion for adventuring and risk; and he wants to get laid
Ideals: Gifted. Flaws: Impulsive. Bonds: Has a crush, Nature, Adventurer. Occupation: Navigator
Voice: Pirate accent
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!
