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NPC Generator

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Advanced [show]


Balimaar Langley, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his golden hair up in a very large beehive style do. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He speaks before he thinks and is too direct. He enjoys reading and quiet.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. When money was particularly tight he was walking through alleys when he overheard a Performer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To prove his worth to the world.

Ideals: Logical, Artistic. Flaws: Impulsive. Bonds: Poor, Attractive. Occupation: Performer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Balimaar Langley, Male Human Barbarian 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 57 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)11 (+0) 8 (-1)13 (+1)
Skills Medicine +2, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 1000 gp. Alexandrite (1600 gp). Black opal (500 gp).


Social Check DCs


Alexandre Barlow, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses like a well dressed Farmer does. His brown hair is smooth and relatively long. He has violet eyes.

Personality: He snorts whenever he laughs or is feeling confident. He is afraid of women and trembles around them

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From his teen years he was always beautiful and desirable, so people have always doted on him. He has worked as a Farmer like his father before him.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Shy. Bonds: Job, Attractive, Religious. Occupation: Farmer

Voice: Farmer accent

Attributes [hide]

Alexandre Barlow, Male Human Aristocrat 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 15 (+2)11 (+0) 10 (+0)16 (+3)
Skills Deception +5, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 50 pp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


William Dalton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears dull brown sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case, and a wedding ring on his right hand. His chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Calm and collected, he is a well trained Priest. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was always a brilliant, if unscrupulous mind. While studying, he fell in love. They married and had a son. He became a Priest soon after.

Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern

Ideals: Logical. Flaws: Insane. Bonds: In love, Job, Family. Occupation: Priest

Voice: Low range voice

Attributes [hide]

William Dalton, Male Human Fighter 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 17 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)13 (+1) 11 (+0)17 (+3)
Skills Intimidation +6, Medicine +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Theobald Gresham, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He wears a simple burlap shirt and baggy pants. He conceals his axe with his veritable burlap sack of a shirt. He has no hair. He has hazel eyes and a yellow hat with a black feather.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and human compassion

Flaws: Ugly, Shy, Racist, Disease, Insomniac. Occupation: Soapmaker

Voice: Uses lots of figures of speech

Attributes [hide]

Theobald Gresham, Male Human Warrior 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)9 (-1) 15 (+2)18 (+4)
Skills Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1500 sp.


Social Check DCs


Guy Alton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses in collared shirts and wears a proper scarf over his head. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.

Personality: He is a Bookbinder first and foremost. He believes firmly that knowledge should be universal. He believes the world needs to unite to get rid of dire rats once and for all.

History: Born to a pair of adventurers, Guy grew up listening to his mother's many stories. His mother was a mechanic, and taught him how to fix just about anything. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and several ex partners dislike his way of doing things and want revenge

Ideals: Persistence. Bonds: Job, Enemies, Adventurer. Occupation: Bookbinder

Voice: Hissing voice

Attributes [hide]

Guy Alton, Male Human Warlock 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)13 (+1) 11 (+0)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: Just what you see.


Social Check DCs

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