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NPC Generator

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Advanced [show]


Richard Tickle, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears an entirely brown suit with grey socks and a vest with buckled shoes. His long silver hair is drawn into a two foot long braid. He has a tattooed face.

Personality: He exudes charisma. He is a tour de force of persuasion. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Like his father and his sister before him, after school he went straight into learning to become a Layabout. He has set out to sabotage the competition.

Motivation: To get a good night's sleep; and he seems to be bored by most things

Flaws: Fearful, Mundane, Insomniac. Bonds: Attractive, Job. Occupation: Layabout

Voice: Can't modulate volume

Attributes [hide]

Richard Tickle, Male Human Wizard 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 15 (+2)14 (+2) 11 (+0)17 (+3)
Skills Investigation +5, Stealth +3
Senses Passive Perception 10
Languages Common, Celestial, Abyssal
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: Just what you see.


Social Check DCs


Kyle Conway, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a tight fitting red shirt and pants. His hair is always cut to a buzz. His eyes are likewise green. His teeth are white and perfect.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He would rather hide behind his crafts than deal with other people.

History: He was born to loving parents in a slum to the west. From his teen years he was always beautiful and desirable, so people have always doted on him. He has dedicated himself to building a better village for his children.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Adventurer, Poor. Occupation: Jeweler

Voice: Sensual and smooth

Attributes [hide]

Kyle Conway, Male Human Warrior 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)12 (+1) 11 (+0)14 (+2)
Skills Insight +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 13000 cp.


Social Check DCs


Wymar Riley, Male Human [Permalink]

Personal [hide]

Description: This man is generally well dressed albeit a few years behind the times, and sports empty pouches on his belt. His moppish chestnut hair is in a traditional bowl cut. His eyes, though not visible through his cowl, are blue.

Personality: He dislikes all the random violence that takes place in the north. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in the north. His mother had invested heavily in several trade routes and wanted him to inherit them. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Pacifist. Bonds: Attractive, Rich, Immigrant. Occupation: Bricklayer

Voice: Speaks with a cold

Attributes [hide]

Wymar Riley, Male Human Rogue 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)16 (+3) 12 (+1)13 (+1)
Skills Medicine +4, Religion +6
Senses Passive Perception 11
Languages Common, Gnoll, Halfling, Ignan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 gp. A life-sized copper and silver statuette of a cockatrice. (80 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Solid gold idol (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Alex Garfield, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is dressed in an above average manner. His hair is golden and very short. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Alex was born in the south. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He was granted martial powers by his dying sister.

Motivation: He's repulsed by the PC.

Ideals: Gifted, Persistence. Flaws: Addict, Antagonistic. Bonds: Attractive. Occupation: Engraver

Voice: Low rumbling, strings words together

Attributes [hide]

Alex Garfield, Male Human Ranger 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)7 (-2) 17 (+3)14 (+2)
Skills Athletics +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 cp.


Social Check DCs


Randal Marlee, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has golden hair. He tend to wears goggles to shield his eyes.

Personality: This man loves poetry and to teach people poetry more than just about anything. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Marshal father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it; and he wants to meet his childhood hero

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Rich, Adventurer. Occupation: Assassin

Voice: Hissing voice

Attributes [hide]

Randal Marlee, Male Human Adept 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 15 (+2)13 (+1) 18 (+4)11 (+0)
Skills Acrobatics +2, Deception +2
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14320000

Possessions: 400 sp. Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). Gold and topaz bottle stopper cork (700 gp).


Social Check DCs

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