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Wymar Graeme, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a white cloak and cross-gartered tan stockings. His blonde hair is unkempt and raggedy. He wears an eyepatch.

Personality: Confrontational and typically high on some drug or another. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a Laborer, his mother struggled to pay the bills. He was an athlete and attended two major summer competitions. He never won. He got away from his former life and has fallen to alcoholism.

Motivation: Sabotage a competitor; and wants to work out more often

Ideals: Athletic, Joker. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Mason

Voice: Nasally tone

Attributes [hide]

Wymar Graeme, Male Human Adept 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 14 (+2)8 (-1) 15 (+2)17 (+3)
Skills Acrobatics +0, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 300 gp. Star rose quartz (30 gp). Brown-green garnet (160 gp). Black star sapphire (500 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Thomas Warwick, Male Human [Permalink]

Personal [hide]

Description: He wears a white vest and prefers green and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has styled his silver hair well, parting it to the left. His fierce amber eyes like to dwell on things.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is lazy and tries to find solutions quickly.

History: The child of a Tanner, who enjoyed hunting, Thomas was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Thomas took refuge in the large cave and found the beat up scimitar and armor he uses now. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Lazy. Bonds: Nature. Occupation: Actor

Voice: Whispers

Attributes [hide]

Thomas Warwick, Male Human Warrior 7
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 57 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills Religion +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Goblin, Auran
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1

Possessions: 900 gp. Deep blue spinel (900 gp). Alexandrite (900 gp). Chrysoprase (40 gp). Red-brown spinel (110 gp). 1 Minor magic item.


Social Check DCs


Hubert Berkeley, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears tattered old clothes. He is tall, broad shouldered and powerfully built. He wears his chestnut hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He dislikes all the random violence that takes place in the east. He is a great chef.

History: Hubert was born in the east. At a young age he loved to build and create. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his sister recently and the two have been together since.

Motivation: Marry his sister to traveling adventurers; and doesn't want to be a junk dealer and was forced into it by his family

Ideals: Pacifist, Gifted, Persistence. Flaws: Ugly. Bonds: Family. Occupation: Junk Dealer

Voice: Stutters

Attributes [hide]

Hubert Berkeley, Male Human Monk 8
Medium (6'2") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)10 (+0) 15 (+2)13 (+1)
Skills Deception +4, History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 1500 gp. Bloodstone (30 gp). Sardonyx (30 gp). Hematite (10 gp). Golden yellow topaz (600 gp). Red-brown spinel (40 gp). 1 Minor magic item.


Social Check DCs


Roger Kent, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a brown cloak and cross-gartered tan stockings. His white hair is cut short with large spiked bangs in the front. His fair skin shows little sign of his aristocratic breeding.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Energy wise he seems alert and responsive.

History: From birth he was tutored by a cruel and relentless mentor. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things.

Ideals: Professionalism. Flaws: Mundane, PTSD. Bonds: Attractive, Mentor. Occupation: Servant

Voice: growls and snarls, animalistic

Attributes [hide]

Roger Kent, Male Human Paladin 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 14 (+2)12 (+1) 12 (+1)15 (+2)
Skills Athletics +7, Deception +5
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp.


Social Check DCs


Norman Atterton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear white clothing when he does not wear armor. His blonde hair is matted, messy, and big. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He struck it rich when he found rare goods in large quantities. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He has money and likes to spend it; and he's in love

Flaws: Ugly, Greedy, Mundane. Bonds: Rich, Has a crush. Occupation: Masseuse

Voice: French accent

Attributes [hide]

Norman Atterton, Male Human Druid 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)9 (-1) 16 (+3)15 (+2)
Skills Religion +1, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 300 gp.


Social Check DCs

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