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NPC Generator

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Advanced [show]


Ralf Enfield, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a grey and blue robe with the hood down. His skin is fair and his fingers are delicate and long. He keeps his long silver hair kept up in a rat tail. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the west to a Guard, Ralf learned a great deal about his mother's area of expertise. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He ran away from his former home and has been making his living as a Guard for the past few years.

Motivation: Marry his brother to traveling adventurers; and wishes to resurrect an old love

Flaws: Fearful. Bonds: Job, In love, Family. Occupation: Guard

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ralf Enfield, Male Human Barbarian 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 43 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 13 (+1)14 (+2) 11 (+0)14 (+2)
Skills Athletics +1, Perception +3
Senses Passive Perception 13
Languages Common, Goblin, Orc
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple +3

Possessions: 800 gp.


Social Check DCs


Ernest Winthrop, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a fine chain shirt which he covers with red colored cloaks and clothing. His black hair is cut short. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He got into the Tailor business at a young age. He moved from fad to fad and when he turned 15 he discovered music. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: An old rival family wants him found; and he's repulsed by the pc

Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Family, Job. Occupation: Tailor

Voice: Mousy voice

Attributes [hide]

Ernest Winthrop, Male Human Warrior 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)15 (+2) 15 (+2)8 (-1)
Skills Medicine +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 200 gp. Aquamarine (800 gp). Citrine (80 gp). Golden yellow topaz (800 gp). Golden yellow topaz (800 gp).


Social Check DCs


Roland Heiser, Male Human [Permalink]

Personal [hide]

Description: This eastern man has a large grey mantle and cape that has been intricately interwoven into his pastel robe. His clothes are grease stained in places. His deerstalker hat is riddled with cuts and holes. He has brown eyes and a grey hat with a pastel feather.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born on a small isolated farm. A gypsy cursed him at a young age, leading to his ugly appearance. He has dedicated himself to building a better world.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Ugly. Bonds: Poor, Immigrant, Adventurer, Nature. Occupation: Shoemaker

Voice: Smooth and feminine

Attributes [hide]

Roland Heiser, Male Human Warlock 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)10 (+0) 13 (+1)11 (+0)
Skills Acrobatics +4, Athletics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 900 sp. 4 Tanglefoot bags. 4 Tanglefoot bags. 1 Thunderstones.


Social Check DCs


Raymond Payton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing a long, brown, dusty cloak, and is pretty ugly. He has moderate length black hair. He has a dull look in his violet eyes.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is an amazing painter.

History: The child of southern immigrants he idolized his mother. His mother took him hunting and taught him how to get in the mind of other creatures. He left for the south, certain he would find work there.

Motivation: Many gnolls want him driven away; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Enemies, Immigrant, Nature. Occupation: Mayor

Voice: Complex vocabulary, royal

Attributes [hide]

Raymond Payton, Male Human Warlock 8
Medium (5'5") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 46 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)11 (+0) 18 (+4)16 (+3)
Skills Arcana +3, Survival +7
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 1200 gp. Silver comb with moonstones (100 gp). Sapphire pendant on gold chain (2500 gp). A delicate brass dragon egg (90 gp). Cloth of gold vestments (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Morton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'2" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His blonde hair is unkempt and raggedy. He has green eyes and a brown hat with a violet feather.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born to a Sculptor, his mother struggled to pay the bills. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He desires power and/or immortality.

Flaws: Ugly, Depressed. Bonds: Adventurer, Poor, Religious. Occupation: Laborer

Voice: Speaks like tongue is numb

Attributes [hide]

William Morton, Male Human Monk 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)14 (+2) 14 (+2)16 (+3)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 12
Languages Common, Auran, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 1 Half-Plate. 1 Banded mail.


Social Check DCs

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