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Advanced [show]


Wymar Nibley, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a faded coat and loose pants complete with Stetson hat. His hair is always cut to a buzz. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is fixated on the number 34. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was always a brilliant, if unscrupulous mind. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Logical. Flaws: Insane. Bonds: Attractive, Military, Nature. Occupation: Body Guard

Voice: Squeaky

Attributes [hide]

Wymar Nibley, Male Human Bard 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)9 (-1) 14 (+2)5 (-3)
Skills Athletics +4, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 18000 cp.


Social Check DCs


Theobald Winthrop, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and he perpetually has his club ready. He wears a Stetson hat to hide his balding. He has several tiny ruby earrings on each ear.

Personality: He is witty, but his monotone delivery comes off as unnerving He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He wants revenge against giants.

Ideals: Fighting, Joker. Flaws: Secretive. Bonds: Rich, Religious, Enemies. Occupation: Unemployed

Voice: Prounounces S like Z

Attributes [hide]

Theobald Winthrop, Male Human Monk 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)15 (+2) 18 (+4)10 (+0)
Skills Insight +6, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Sylvan, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Freshwater pearl (12 gp). Amethyst (110 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Thomas Dumph, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears rags and sports a simple walking cane. His whole body is exceptionally muscular. He sports a long auburn beard, and similarly colored long hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of a Slave Trader, who enjoyed hunting, Thomas was taken on many hunting expeditions. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He used his abilities to travel the world and help people.

Motivation: He has a rivalry with the Church that dominates his actions; and a deep hatred of giants

Ideals: Optimist, Philantrophist. Bonds: Poor, Immigrant, Attractive, Nature. Occupation: Beggar

Voice: Forgets to breathe while speaking

Attributes [hide]

Thomas Dumph, Male Human Barbarian 7
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 51 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)14 (+2) 13 (+1)12 (+1)
Skills Animal Handling +4, Nature +5
Senses Passive Perception 11
Languages Common, Sylvan, Ignan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 4000 sp.


Social Check DCs


Conrad Harper, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears bulky black painted plate armor. His hair is silver and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Conrad was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He has drifted from career to career and currently works as a Roofer.

Motivation: He would like to get married and retire; and to be a hunter again

Ideals: Justice, Athletic. Flaws: Antagonistic. Bonds: Job, Has a crush. Occupation: Roofer

Voice: Relaxed voice

Attributes [hide]

Conrad Harper, Male Human Expert 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)14 (+2) 8 (-1)15 (+2)
Skills Insight +2, Survival +2
Senses Passive Perception 9
Languages Common, Sylvan, Aquan
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Conrad Marley, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries with him a set of falchions on his belt, each one with a sapphire on the hilt. He wears a top hat to hide his balding. His green eyes are slightly larger than normal.

Personality: He is overprotective of those who hire his services. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born in the west his family was never financially stable. He went to a religious school and was inspired by the priests there in charitable deeds. He has since lost track of the people in his past.

Motivation: Wants to raise his children well.

Ideals: Fighting. Bonds: Guardian, Family, Poor, Religious. Occupation: Spice Merchant

Voice: Hissing voice

Attributes [hide]

Conrad Marley, Male Human Paladin 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 43 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)15 (+2) 7 (-2)9 (-1)
Skills Arcana +5, Deception +2
Senses Passive Perception 8
Languages Common, Gnoll, Celestial
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 sp. Banded agate (12 gp). Amethyst (120 gp). Aquamarine (1400 gp).


Social Check DCs

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