Cory Graeme, Male Human [Permalink]
Personal [hide]
Description: He sports violet clothing, slightly heavier than average wear. He has a slight overbite and is overall scrawny. His red hair is long and unkept. He wears an eyepatch.
Personality: Aggressive, abrasive, and angry, Cory embodies much of what other species detest in the Humans. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born in a small desert village. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Religious, Nature. Occupation: Shipwright
Voice: Sleepy voice
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 39 (5d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 7 (-2) | 13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
Possessions: 800 gp.
Drogo Trollope, Male Human [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears long strands of sapphire and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His violet unseeing eyes seem to look past you.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He hasn't been sleeping well lately.
Motivation: He feels threatened by others; and to get a good night's sleep
Flaws: Ugly, Disease, Insomniac, Fearful. Bonds: Rich. Occupation: Merchant
Voice: Spits and sputters
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 42 (6d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 5 (-3) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 1000 gp. Blue quartz (5 gp). Fiery yellow corundum (1200 gp). Tourmaline (160 gp). Obsidian (5 gp).
Trym Chester, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He sports a long red beard, and similarly colored long hair. He has gray eyes.
Personality: Trym hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is harsh and unforgiving.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was taken as a slave by a traveling circus and forced to perform After a long history of fighting, Trym and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Artistic. Flaws: Ugly, Antagonistic, Disease. Bonds: Slave. Occupation: Barber
Voice: Pirate accent
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 16 (+3) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp. Deep blue spinel (600 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Solomon Barclay, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he has a large green mantle and cape that has been intricately interwoven into his tan robe. His blonde hair is lengthy and is close to two feet long. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Solomon was born in the south. At a young age he loved to build and create. He has had some formal dancing training, and achieved minor success. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To reunite with his old friends.
Ideals: Optimist, Persistence, Artistic. Bonds: Attractive, Adventurer. Occupation: Junk Dealer
Voice: Slow speaker
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 63 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 8 (-1) | 16 (+3) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
Possessions: 200 gp. Rhodochrosite (13 gp). Citrine (20 gp). 1 Minor magic item. 1 Minor magic item.
Norman Van Es, Male Human [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he wears many layers of old clothing at all times. His black hair is unkempt and raggedy. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was always a brilliant, if unscrupulous mind. His parents enrolled him in a Paladin school at a young age so that he could practice his druidic talents. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Philantrophist, Gifted, Logical. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Servant
Voice: Low and grunting
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 17 (+3) | 7 (-2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: 18000 cp.
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