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NPC Generator

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Advanced [show]


Alex Rutland, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longsword, but if one is not available he will default to his trident. His silver hair is drawn into a tight pony tail with a clover scrunchie. He wears round tiny glasses practically rammed into his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Doctor.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Athletic. Flaws: Shy. Bonds: Job, Religious. Occupation: Doctor

Voice: Can't modulate volume

Attributes [hide]

Alex Rutland, Male Human Barbarian 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)13 (+1) 14 (+2)15 (+2)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Light steel shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Aldous Washington, Male Human [Permalink]

Personal [hide]

Description: Standing 5'1", this man wears a weathered and beat up set of banded mail beneath an oversized tan coat. He has done his best to style his auburn hair to look like a famous performer. His eyes, though not visible through his cowl, are violet.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. During his travels, Aldous and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Aldous discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Aldous fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He is greedy; and he's looking for his big break

Ideals: Joker. Flaws: Disease. Bonds: Adventurer, Rich. Occupation: Stableman

Voice: Sighs a lot, exhausted

Attributes [hide]

Aldous Washington, Male Human Monk 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)13 (+1) 15 (+2)13 (+1)
Skills Performance +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 1 Minor magic item.


Social Check DCs


Everard Harrington, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears many layers of old clothing at all times. He has a brown handlebar mustache and slicked back brown hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He receives visions of the future at random moments

History: His mother raised him in a mountain cabin. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is wracked by social anxiety.

Ideals: Justice, Gifted. Flaws: Ugly, Fearful. Bonds: Poor, Nature. Occupation: Sailor

Voice: Irish accent

Attributes [hide]

Everard Harrington, Male Human Commoner 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 16 (+3)15 (+2) 9 (-1)14 (+2)
Skills Perception +1, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Undercommon, Halfling
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 16000 cp.


Social Check DCs


Godfrey Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses like a well dressed Sage does. He wears his black hair up in a very large beehive style do. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A powerful wizard made him what he is. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break; and he is terrified, and will act out of fear

Ideals: Disciplined. Flaws: Fearful. Bonds: Job, Mentor, Adventurer. Occupation: Sage

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Godfrey Mitchell, Male Human Commoner 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 20 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 13 (+1)10 (+0) 10 (+0)5 (-3)
Skills Perception +3, Sleight of Hand +5
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Robert Livingstone, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He tends to wear a green poncho over his likewise colored trousers and shirt, and his gloved hand is found clutching a rapier. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are brown and he is always smoking a pipe.

Personality: Calm and collected, he is a well trained Herbalist. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Robert was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: Retire the richest man in the north; and he's looking for his big break

Ideals: Artistic, Entrepeneur. Bonds: Job, Family, Adventurer. Occupation: Herbalist

Voice: Farmer accent

Attributes [hide]

Robert Livingstone, Male Human Aristocrat 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)15 (+2) 9 (-1)12 (+1)
Skills History +4, Nature +4
Senses Passive Perception 9
Languages Common, Abyssal, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Pink pearl (50 gp).


Social Check DCs

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