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NPC Generator

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Advanced [show]


Ernest Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He typically wears green cloth garments or leather armor, marred by sweets. His hair is greying and his face has many wrinkles. His eyes are violet.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in a small forest village. Ernest was born on a far northern forest where he grew up under the tutelage of his mother, an expert Fortune-teller. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Nature, Immigrant. Occupation: Fortune-teller

Voice: Hollow voice

Attributes [hide]

Ernest Cholmondeley, Male Human Paladin 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)11 (+0) 9 (-1)12 (+1)
Skills Acrobatics +2, Arcana +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Simon Jacobs, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a pastel shirt with thin white vertical stripes and pastel pants. He wears his golden hair down. His eyes are brown and he is always smoking a pipe.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He plays an instrument quite well.

History: He got into the Shoemaker business at a young age. He has had some formal music training, and achieved minor success. He struck the Shoemaker job and began his own company from there.

Motivation: Expand his business.

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Job, Immigrant. Occupation: Shoemaker

Voice: Slow speaker

Attributes [hide]

Simon Jacobs, Male Human Warrior 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 32 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 6 (-2)13 (+1) 7 (-2)11 (+0)
Skills Acrobatics +2, Performance +3
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Heward Chatham, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is well dressed, constantly wearing a green suit, black shirt, and blue tie. His hair is brown and curly. His green eyes peer out from beneath his small green hat.

Personality: Confrontational and typically high on some drug or another. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in a small village he learned the ways of the warrior from his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. He then took over the family business and is one of the better Apothecary for hire.

Motivation: Doesn't want to be a Apothecary and was forced into it by his family; and wants to raise his children well

Ideals: Philantrophist, Fighting. Flaws: Addict. Bonds: Job, Family. Occupation: Apothecary

Voice: Loud with bravado

Attributes [hide]

Heward Chatham, Male Human Commoner 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)8 (-1) 15 (+2)6 (-2)
Skills Religion +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gunter Blythe, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears a colorful flower in his auburn hair. His violet eyes dart from person to person.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He moves from town to town, unable to find a place to settle.

Motivation: He is greedy.

Flaws: Selfish. Bonds: Immigrant, Attractive, Slave, Rich. Occupation: Barrister

Voice: Smoker's lung

Attributes [hide]

Gunter Blythe, Male Human Wizard 8
Medium (6'6") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 29 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)14 (+2) 14 (+2)11 (+0)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Goblin, Celestial
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344332

Possessions: 40000 cp.


Social Check DCs


Kody Browning, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Shoemaker uniform. His blonde hair is knotted and matted. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is witty, but his monotone delivery comes off as unnerving He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Tanner mother left him crippled. He inherited the family business which he has now maintained for 6 years.

Motivation: To be a Tanner again; and sabotage a competitor

Ideals: Joker. Flaws: Addict, Impulsive, Disease. Bonds: Job. Occupation: Shoemaker

Voice: Stutters

Attributes [hide]

Kody Browning, Male Human Warlock 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 14 (+2)18 (+4) 17 (+3)8 (-1)
Skills Acrobatics +0, Survival +5
Senses Passive Perception 13
Languages Common, Gnoll, Druidic, Abyssal, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14322000000

Possessions: 48000 sp.


Social Check DCs

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