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NPC Generator

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Advanced [show]


Gerald Carlisle, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he tends to wear a tan poncho over his likewise colored trousers and shirt. His blonde hair, when down, is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He is very quiet and rarely speaks above a whisper. He is harsh and unforgiving.

History: His parents moved while he was still in utero so he is the first generation to be born here. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Doesn't want to be a Mason and was forced into it by his family; and an old rival family wants him found

Flaws: Shy, Antagonistic, Insane. Bonds: Immigrant, Family. Occupation: Mason

Voice: Russian accent

Attributes [hide]

Gerald Carlisle, Male Human Sorcerer 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 1 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 4 (-3)9 (-1) 8 (-1)9 (-1)
Skills Acrobatics +2, Performance +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 17000 cp.


Social Check DCs


Tim Kendal, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple white robe with red stripes complete with hood. He is muscular with a powerful set of arms. His silver hair is cut short with large spiked bangs in the front. His green eyes have a joyful gleam in them most of the time.

Personality: He never swears and excessively uses polite adverbs when speaking. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: He is wracked by social anxiety; and money/treasure

Ideals: Optimist, Philantrophist. Flaws: Fearful. Bonds: Rich, Immigrant. Occupation: Map Maker

Voice: Sighs a lot, exhausted

Attributes [hide]

Tim Kendal, Male Human Cleric 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)14 (+2) 12 (+1)10 (+0) 9 (-1)16 (+3)
Skills Nature +3, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 2d4-4, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Simon Berkeley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a brown vest and prefers tan and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His white hair is lengthy and is close to two feet long. He wears large thick round spectacles.

Personality: He likes to make people angry or surprised. Animals are drawn to him, and he is able to talk to them.

History: He is a Hag in disguise. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He was granted martial powers by his dying brother.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Mortician

Voice: Complex vocabulary, royal

Attributes [hide]

Simon Berkeley, Male Human Adept 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)10 (+0) 10 (+0)12 (+1)
Skills Deception +3, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Alexandre Axton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket. He carries a battered kukri and tarnished whip as well. He wears his black hair up. His fair skin shows little sign of his aristocratic breeding.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shoemaker arts, while his father instructed him in etiquette, music and courtly manner. He dropped out of school before completing his studies. He has set out to sabotage the competition.

Motivation: He's looking for his big break.

Ideals: Fighting, Logical. Bonds: Attractive, Adventurer, Rich, Job. Occupation: Shoemaker

Voice: Switch between two voices

Attributes [hide]

Alexandre Axton, Male Human Bard 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)13 (+1) 12 (+1)13 (+1)
Skills Arcana +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 400 gp.


Social Check DCs


William Spaulding, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His blonde hair is thinning but still full. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Confrontational and typically high on some drug or another. Flattery will make him almost putty in your hands.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Animal Trainer. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new animal trainer responsibilities is difficult

Flaws: Addict, Selfish. Bonds: Attractive, Rich, Job. Occupation: Animal Trainer

Voice: Sensual and smooth

Attributes [hide]

William Spaulding, Male Human Warrior 7
Medium (6'1") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 45 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)4 (-3) 15 (+2)11 (+0)
Skills Insight +5, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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