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NPC Generator

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Advanced [show]


Peter Sherwood, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'2" and wears a tight fitting blue shirt and pants. His left leg appears badly burned and disfigured. His chestnut hair is thinning but still full. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Confrontational and typically high on some drug or another. He cannot resist a sob story and will often dote over anyone who has one.

History: Peter was born the youngest of three triplets. His first spouse was a Bricklayer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He's since become an addict/alcoholic.

Motivation: Doesn't want to be a Map Maker and was forced into it by his family; and wants to raise his children well

Ideals: Philantrophist. Flaws: Addict. Bonds: Attractive, Family. Occupation: Map Maker

Voice: Hard of hearing, loud

Attributes [hide]

Peter Sherwood, Male Human Barbarian 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 38 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)12 (+1) 9 (-1)15 (+2)
Skills History +3, Stealth +4
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Frederick Hartford, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a tan shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. His red hair is lengthy. He has a dull look in his violet eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He has had some formal painting training, and achieved minor success. He has never given up on his painting dream.

Motivation: He is compelled to act according to his religious beliefs; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Artistic. Flaws: Mundane, Antagonistic. Bonds: Religious. Occupation: Cook

Voice: Spits and sputters

Attributes [hide]

Frederick Hartford, Male Human Ranger 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)12 (+1) 11 (+0)13 (+1)
Skills Deception +4, Survival +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 10000 cp. Gold and topaz bottle stopper cork (1100 gp).


Social Check DCs


Bertram Walcott, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He is physically well-built. His auburn hair is cut short with large spiked bangs in the front. His eyes are likewise gray.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father took him hunting and taught him how to get in the mind of other creatures. After a long history of fighting, Bertram and his spouse have recently divorced.

Motivation: Find a way to reverse the transformation of his brother; and to reunite with his absent father

Flaws: Antagonistic, Mundane. Bonds: Poor, Family, Nature. Occupation: Sage

Voice: Timid voice

Attributes [hide]

Bertram Walcott, Male Human Sorcerer 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)9 (-1) 11 (+0)13 (+1)
Skills Religion +1, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Dustin Eastoft, Male Human [Permalink]

Personal [hide]

Description: He wears dull yellow sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case. He carries with him a set of shortspears on his belt, each one with a jet on the hilt. His long golden hair is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Rich, Attractive. Occupation: Cartwright

Voice: Switch between two voices

Attributes [hide]

Dustin Eastoft, Male Human Barbarian 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)8 (-1) 10 (+0)13 (+1)
Skills Athletics +3, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Geoffrey Brixton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a faded coat and loose pants complete with deerstalker hat. He keeps his red hair in a pixie cut. His face is covered beneath a completely black helmet.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a logical person and will generally grow upset if things defy logic and science.

History: Geoffrey hails from a village terrorized by dire rats. A freak accident while working with his Spice Merchant mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and many dire rats want him driven away

Ideals: Logical. Flaws: Disease. Bonds: Attractive, Enemies. Occupation: Mercenary

Voice: Squeaky

Attributes [hide]

Geoffrey Brixton, Male Human Rogue 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 38 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)14 (+2) 10 (+0)10 (+0)
Skills Deception +3, Performance +3
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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