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Advanced [show]


Tim Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his chestnut hair down. His hazel eyes dart from person to person.

Personality: He has always had a great fascination with Human culture. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He got into the Blacksmith business at a young age. He worked as a nervous Blacksmith and found it very stressful. He now mingles about in high society.

Motivation: A strong sense of loyalty to Human people; and he is unsatisfied with his job

Flaws: Racist. Bonds: Attractive, Rich, Job. Occupation: Blacksmith

Voice: Sensual and smooth

Attributes [hide]

Tim Tewksbury, Male Human Druid 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 45 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)11 (+0) 6 (-2)16 (+3)
Skills Intimidation +6, Investigation +3
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Freshwater pearl (7 gp). Sard (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Yardley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in earthy colors with a black and tan handkerchief worn on his right side. His hair is greying and his face has many wrinkles. His green eyes are slightly larger than normal.

Personality: Ernest is depressed about a lot of things. He tends to be a nihilist. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Ernest lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He then took over the family business and is one of the better Banker for hire.

Motivation: Someone believes him a fraud; and his relatives are trying to arrange a marriage

Flaws: Depressed, Shy. Bonds: Family, Job, Enemies. Occupation: Banker

Voice: Timid voice

Attributes [hide]

Ernest Yardley, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)14 (+2) 17 (+3)13 (+1)
Skills Acrobatics +5, Religion +4
Senses Passive Perception 13
Languages Common, Auran, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4

Possessions: 400 gp. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Peter Graham, Male Human [Permalink]

Personal [hide]

Description: 5'8" and muscular, this western man wears rags and sports a simple walking cane. He keeps his long auburn hair kept up in a rat tail. His eyes, though not visible through his cowl, are violet.

Personality: Peter hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He has all his life been fascinated with dancing.

History: Peter was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Peter took refuge in the ruined castle and found the beat up falchion and armor he uses now. He struck the Seamstress job and began his own company from there.

Motivation: Further expansion of business; and he wants to get laid

Ideals: Athletic, Artistic. Bonds: Poor, Job, Nature, Has a crush. Occupation: Seamstress

Voice: Speaks with back of mouth

Attributes [hide]

Peter Graham, Male Human Druid 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)17 (+3) 9 (-1)16 (+3)
Skills Arcana +5, Intimidation +5
Senses Passive Perception 9
Languages Common, Gnoll, Ignan, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Rhodochrosite (8 gp). Moss agate (8 gp). Red garnet (80 gp). Deep green spinel (80 gp). 1 Minor magic item.


Social Check DCs


Gunter Allerton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a long, white, dusty cloak. He wears a small hat to hide his balding. His thin eyebrows rest above his beady amber eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is able to fit into much smaller and tighter spaces than normal.

History: Born in a small village he learned the ways of the warrior from his mother. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He feels kind of lost in life; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Fighting. Flaws: Ugly, Antagonistic, Secretive, Depressed. Occupation: Slave Trader

Voice: Speaks with squeezed throat

Attributes [hide]

Gunter Allerton, Male Human Cleric 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 49 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 17 (+3)12 (+1) 6 (-2)10 (+0)
Skills History +4
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Gold dragon comb with red garnet eye (1100 gp). Solid gold idol (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs


Ralf Trowbridge, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Born in a small village he learned the ways of the warrior from his father. His father had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ralf fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Athletic, Fighting. Flaws: Shy. Bonds: Rich, Immigrant. Occupation: Blacksmith

Voice: High pitched and raspy

Attributes [hide]

Ralf Trowbridge, Male Human Rogue 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 38 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)17 (+3) 11 (+0)8 (-1)
Skills Arcana +6, Medicine +3
Senses Passive Perception 10
Languages Common, Infernal, Undercommon, Draconic
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: Star rose quartz (30 gp). Rock crystal (30 gp). Malachite (14 gp).


Social Check DCs

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